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atek
  • Member for 7 years, 2 months
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55 votes
4 answers
141k views

How to round corners of plane?

21 votes
3 answers
86k views

How to hide hdri background?

17 votes
1 answer
12k views

How to make a curtain

15 votes
2 answers
12k views

How can I create twisted geometry?

15 votes
1 answer
2k views

Volume Gods rays are not well defined

14 votes
3 answers
114k views

How to delete unwanted material?

13 votes
3 answers
31k views

Is there any way to replace an object?

13 votes
1 answer
2k views

why i cant rotate to close the lid [duplicate]

10 votes
2 answers
3k views

How can I make a perfect M6 screw?

9 votes
2 answers
6k views

Assign shortcut to Lock Camera to View

8 votes
3 answers
2k views

How to make beer foam

8 votes
2 answers
38k views

How to remove black color and use as transparent

7 votes
1 answer
3k views

How to get sponge type material

7 votes
1 answer
1k views

Why can't I punch a hole through a mesh?

6 votes
1 answer
992 views

Why can't I see my texture in prevew and render view?

6 votes
2 answers
21k views

How many "polygons" does my model have?

6 votes
1 answer
13k views

How to remove/blur the texture seam?

6 votes
1 answer
1k views

Why is Shrinkwrap making the tube flat?

5 votes
3 answers
56k views

Creating a glowing effect with nodes

5 votes
2 answers
24k views

How to scale proportionally

5 votes
2 answers
11k views

How to scale all the edges proportionally

5 votes
3 answers
5k views

How to get my file back in 2.79 after saving with 2.80 series?

5 votes
3 answers
2k views

Looking for Pasta Material

5 votes
1 answer
792 views

How to make twisted bar? (Corkscrew)

4 votes
3 answers
493 views

How to turn on the render visibility for all objects?

4 votes
1 answer
163 views

How to spin/rotate the wall

4 votes
3 answers
189 views

How to align perfectly with snapping?

4 votes
2 answers
12k views

How to create circle texture [duplicate]

4 votes
3 answers
215 views

How to generate building on surface

4 votes
1 answer
5k views

Cleaning unwanted overlapping duplicate meshes

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