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Share Your Experience: Take the 2024 Developer Survey
Timo's user avatar
Timo's user avatar
Timo's user avatar
Timo
  • Member for 7 years, 9 months
  • Last seen more than 1 year ago
  • Puerto Rico
0 votes

Drawing-Sword issues with animation

0 votes
Accepted

Shape key deforms edit mode / object mode after editing basis

1 vote
Accepted

How do I make a shape key for blink into wink?

0 votes

How to rig and move two objects in sync?

3 votes
Accepted

Motion Capture T-pose Bent At Hips

2 votes
Accepted

Can we add or remove bones to a Metarig with Rigify add-on?

0 votes

Armature Mesh Deformation

1 vote

How do I prevent the body mesh from protruding through the clothes mesh?

1 vote

Rigify horse armature: hind leg bones seem wrong; tweak also on wrong layer?

0 votes

Armature deform on same placed verticies of different objects creates weird gaps

1 vote

Is there a specific way to unwrap a character model?

1 vote
Accepted

Rigify addon? WTG-bones?

1 vote

Clothes rigging/movement issues 2.79

2 votes

Armature bends object but makes one side bump out

3 votes

Why is my mesh not smooth?

0 votes

How can I fix a distorted character mesh?

2 votes
Accepted

How to make toon shader more realistic and clean crooked shadow in models?

3 votes

Makehuman rigged model appear all purple in weight paint mode

2 votes
Accepted

how can i make a robe that follow leg movement without wasting too much memory on collision?

1 vote
Accepted

How to use these 6 textures ripped from a CryEngine game, with cycles render?

4 votes
Accepted

Waist bone won't move. Only rotates in place

0 votes
Accepted

Low Poly Style Fire Tutorial/Tips

5 votes
Accepted

How can I group Vertices for easy painting

1 vote
Accepted

How Do I Bring Up The Same Properties Menu As In This Video?