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Serge L's user avatar
Serge L's user avatar
Serge L's user avatar
Serge L
  • Member for 7 years, 9 months
  • Last seen this week
1 vote
0 answers
43 views

How to know that object is fully shrinkwrapped?

1 vote
2 answers
449 views

Internal Render with colored shadow pass

1 vote
1 answer
2k views

Does decimate modifier decrease render time or memory usage?

1 vote
1 answer
76 views

Where did "Free unused nodes" checkbox go?

1 vote
0 answers
427 views

How to properly map tiled texture with non-uniform scale?

1 vote
0 answers
419 views

How to maintain interpolation when keyframing F-curve?

1 vote
1 answer
268 views

How to separate animation of materials in Blender Internal?

1 vote
1 answer
109 views

Highlighting of compositor nodes?

1 vote
0 answers
68 views

Why Internal and Cycles are so different when rendering a duplifaced object with particle system?

1 vote
1 answer
120 views

How to remove modifier contribution from Stress map?

1 vote
0 answers
183 views

Why is glass shadow blocky in viewport render?

0 votes
0 answers
446 views

Normal map does not work with tangent shading?

0 votes
1 answer
154 views

How to disable vector pass calculating on unwanted frames?

0 votes
1 answer
322 views

Driver "Transform space" option is mixing different rotations

0 votes
2 answers
95 views

Why settings for IK-Constraint are different for mirrored bones?

0 votes
1 answer
277 views

Clone-brush paints with wrong color

0 votes
0 answers
46 views

Smooth transition between distorted and undistorted result of Movie Distortion node

0 votes
0 answers
160 views

Textured plane doesn't match original image

0 votes
1 answer
33 views

Relative size for blur in VSE

0 votes
2 answers
882 views

Such difference between Edge Split as modelling tool and modifier

0 votes
1 answer
131 views

Forced material refreshing before render

0 votes
0 answers
113 views

Viewport render and wire drawing mode problem in Blender Internal

0 votes
0 answers
39 views

Why is alpha socket empty in fire sim?

0 votes
0 answers
312 views

Hide camera bounds from vieport view

0 votes
1 answer
2k views

Denoiser slows rendering too much

0 votes
1 answer
303 views

Strange specularity in Blender Internal reflection

0 votes
1 answer
167 views

Do Custom normals work in Animation Nodes?

0 votes
0 answers
65 views

View polygon's index as non-tuple in Animation Nodes

0 votes
1 answer
391 views

Why does parented to bone object copy location of tail instead of the head?

0 votes
1 answer
132 views

Limiting precision level in Animation Nodes?