Serge L's user avatar
Serge L's user avatar
Serge L's user avatar
Serge L
  • Member for 7 years, 2 months
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1 vote
0 answers
43 views

How to know that object is fully shrinkwrapped?

1 vote
2 answers
444 views

Internal Render with colored shadow pass

1 vote
1 answer
2k views

Does decimate modifier decrease render time or memory usage?

1 vote
1 answer
75 views

Where did "Free unused nodes" checkbox go?

1 vote
0 answers
415 views

How to properly map tiled texture with non-uniform scale?

1 vote
0 answers
407 views

How to maintain interpolation when keyframing F-curve?

1 vote
1 answer
257 views

How to separate animation of materials in Blender Internal?

1 vote
1 answer
108 views

Highlighting of compositor nodes?

1 vote
0 answers
68 views

Why Internal and Cycles are so different when rendering a duplifaced object with particle system?

1 vote
1 answer
116 views

How to remove modifier contribution from Stress map?

1 vote
0 answers
183 views

Why is glass shadow blocky in viewport render?

0 votes
0 answers
442 views

Normal map does not work with tangent shading?

0 votes
1 answer
139 views

How to disable vector pass calculating on unwanted frames?

0 votes
1 answer
303 views

Driver "Transform space" option is mixing different rotations

0 votes
2 answers
94 views

Why settings for IK-Constraint are different for mirrored bones?

0 votes
1 answer
249 views

Clone-brush paints with wrong color

0 votes
0 answers
46 views

Smooth transition between distorted and undistorted result of Movie Distortion node

0 votes
0 answers
160 views

Textured plane doesn't match original image

0 votes
1 answer
33 views

Relative size for blur in VSE

0 votes
2 answers
865 views

Such difference between Edge Split as modelling tool and modifier

0 votes
1 answer
124 views

Forced material refreshing before render

0 votes
0 answers
113 views

Viewport render and wire drawing mode problem in Blender Internal

0 votes
0 answers
39 views

Why is alpha socket empty in fire sim?

0 votes
0 answers
305 views

Hide camera bounds from vieport view

0 votes
1 answer
2k views

Denoiser slows rendering too much

0 votes
1 answer
285 views

Strange specularity in Blender Internal reflection

0 votes
1 answer
160 views

Do Custom normals work in Animation Nodes?

0 votes
0 answers
64 views

View polygon's index as non-tuple in Animation Nodes

0 votes
1 answer
327 views

Why does parented to bone object copy location of tail instead of the head?

0 votes
1 answer
131 views

Limiting precision level in Animation Nodes?