Serge L's user avatar
Serge L's user avatar
Serge L's user avatar
Serge L
  • Member for 7 years, 4 months
  • Last seen this week
0 votes
0 answers
39 views

Why is alpha socket empty in fire sim?

1 vote
1 answer
242 views

Changing scale of working area

1 vote
1 answer
65 views

Use denoiser on certain frames of animation

1 vote
1 answer
274 views

Override samples and branched path tracing

1 vote
1 answer
2k views

Global disabling of shadows in Cycles

0 votes
0 answers
308 views

Hide camera bounds from vieport view

1 vote
0 answers
45 views

Define died after collision particles via Particle Info node

2 votes
2 answers
3k views

Bump node doesn't produce bump from normal vector

1 vote
1 answer
331 views

Shadow pass - terminator problem?

1 vote
1 answer
180 views

Detailed error report for every object in the scene

0 votes
1 answer
2k views

Denoiser slows rendering too much

0 votes
2 answers
94 views

Why settings for IK-Constraint are different for mirrored bones?

2 votes
0 answers
81 views

How to handle disabled layers in Multilayer EXR?

2 votes
0 answers
49 views

VSE freeze trail effect

1 vote
1 answer
79 views

Do procedural textures have MIP maps?

0 votes
0 answers
160 views

Textured plane doesn't match original image

1 vote
1 answer
2k views

"Positional arguments" error in script

1 vote
0 answers
537 views

Bokeh Blur - weak shape

2 votes
0 answers
69 views

Lossless video output is overbrighted

0 votes
1 answer
33 views

Relative size for blur in VSE

0 votes
1 answer
307 views

Driver "Transform space" option is mixing different rotations

0 votes
0 answers
46 views

Smooth transition between distorted and undistorted result of Movie Distortion node

2 votes
0 answers
148 views

Scale mask from given control point

0 votes
1 answer
290 views

Strange specularity in Blender Internal reflection

2 votes
0 answers
321 views

How to associate Driver with scene active camera?

0 votes
0 answers
113 views

Viewport render and wire drawing mode problem in Blender Internal

1 vote
0 answers
719 views

Force field destroys particle rotation

1 vote
0 answers
234 views

Make Rigid Body sim to respect array modifier

3 votes
2 answers
3k views

Is there a way to combine keyframes in groups?

2 votes
0 answers
262 views

Animate curve's bevel factor (preserve the order)