Serge L's user avatar
Serge L's user avatar
Serge L's user avatar
Serge L
  • Member for 7 years, 4 months
  • Last seen this week
1 vote
Accepted

How to optimize render settings to speed up renders of black and white moire patterns in 4k?

1 vote

Internal Render with colored shadow pass

1 vote

Why are there black frames in my project?

1 vote

How to remove modifier contribution from Stress map?

1 vote
Accepted

Objects shows through other objects when compositing

1 vote
Accepted

Ghost Strand Appears after Rendering?

1 vote
Accepted

Making particles grow while sticking to an object

1 vote

How can i update the uv map after modifying the object?

1 vote
Accepted

Vertex Group from part of Material

1 vote

How to extrude vertex normals along an angle with an even offset?

1 vote
Accepted

Is there a way to automatically remove ngons?

1 vote

Change video start when 3d tracking

1 vote

Display object only in certain animation

1 vote
Accepted

Exclude sides when using the DataTransfer modifier

1 vote

blend one color into another

0 votes

how to make each pixel the same setting color in the rendered image?

0 votes

Forced material refreshing before render

0 votes
Accepted

Highlighting of compositor nodes?

0 votes

Material - Duplicate then Unlink Material from Original

0 votes

Is there a way I can randomize the sample seed?

0 votes

How to avoid vertex sorting after using Offset Polygons in Animation Nodes?

0 votes
Accepted

Why parented to bone object has offset in local space?

0 votes

Problem with the grid fill result not the way i want

0 votes

Frame-Duplicated Metaballs not rendering in Blender 2.79

0 votes

Check when Active Camera has changed

0 votes
Accepted

Exclude certain hair particles from face instancing

0 votes

Bezier Curve TILT or Normal exporting

0 votes

Initial animated particles on a force field path: How to control/hide?

0 votes

Attach vertices of a mesh to another mesh's vertices

0 votes

How to convert or merge a tube into a single line curve?