stacker
  • Member for 8 years, 8 months
  • Last seen more than a week ago
  • na
  • europe
How can I round the edges of a mesh?
Accepted answer
53 votes

You could use the Bevel Modifier from the properties panel. Example with Segments set to 3 and Width 0.1 (red cube) Width 0.3 (blue cube)

View answer
Resources for Blender
48 votes

Every section listed alphabetically Textures CC0Textures CC0/Public domain license CG Textures License covers commercial use, but not open source software. *Registration required, free at low ...

View answer
Is it possible to simulate an egg?
Accepted answer
44 votes

Yes, you could use multiple fluid domains with different viscosity settings. The trick is to bake into different folders. The UI allows you only to have one fluid domain therefore you need to ...

View answer
How can noodles (the lines that connect nodes) be changed from straight to curved lines?
Accepted answer
41 votes

The option can be found in User Preferences > Themes under Node Editor: Higher values will increase the curviness of noodles. Setting it to 0 will make them straight line. For 2.7# For 2.8#

View answer
How do I scale from one side side only?
Accepted answer
34 votes

Set the Pivot Point to 3D Cursor and the 3D Cursor to the end that should not move while scaling. For an exact position you may want to snap the 3D Cursor to the selection (Mesh -> Snap -> ...

View answer
How to model effectively using exact measurements?
34 votes

After some research I found that there are options in in the transform panel (N) named Numerics. When Edge Length is ticked the exact measure is displayed in the viewport.

View answer
Is it possible to automatically simplify geometry in blender without losing object shape?
33 votes

You could use the Decimate Modifier. You can find the documentation here. Please note that you only see its effect while in object mode. You can find a 2 minute tutorial here.

View answer
Where is the startup file stored?
32 votes

The configuration files are: startup.blend and userpref.blend, bookmarks.txt, recent-files.txt, Windows The following files are stored in: %APPDATA%\Blender Foundation\Blender\2.73\config (%...

View answer
Resources for Blender
27 votes

External Tools GIMP is a free and open source program designed for photo retouching, image composition and image authoring. MakeHuman is a free and open source software for creating realistic 3D ...

View answer
Why do normals exist?
26 votes

A normal is a vector in 3D-space that is perpendicular to two other vectors (determinded by two edges of a face). It is calculated by the cross prduct. A basic use of normals is in shaders e.g. to ...

View answer
Can Cycles use multiple UV layers?
Accepted answer
24 votes

Yes, the different UVMaps can be selected by an attribute node and plugged into the vector input of an image texture node as well as into another image texture node vector input holding an alpha mask ...

View answer
How can I organize the outliner with groups?
Accepted answer
23 votes

Basically you can use Groups and Parenting to organize your scene. Grouped objects are displayed hierarchically in the group view. Parented objects would be displayed hierarchically in the outliner'...

View answer
Rendering smoke in Cycles?
23 votes

As of version 2.73 from 2015: Make sure render engine is set to cycles (BI wouldn't create the required cycles materials) Select the object you want to emit smoke From the menu Object/Quick Effects ...

View answer
How can I make a copy of a material?
Accepted answer
22 votes

You can copy and paste material settings from the material tab. Note that you need to add a new material before you paste copied settings into. Blender 2.7x

View answer
How to place any object on the 'floor' of a scene?
Accepted answer
22 votes

You could select a vertex, edge or face in Edit Mode and snap the 3D cursor to the selection Shift-S Cursor to Selection In object mode set the object origin to 3D-cursor. After that you can easily ...

View answer
How to rename selected objects using python?
Accepted answer
22 votes

You can access them by iterating and assign the name property: import bpy for obj in bpy.context.selected_objects: obj.name = "newName" Blender automatically add .001, .002 and so on to newName ...

View answer
Why isn't 'Inset with individual origins' working?
Accepted answer
20 votes

With some faces selected in Edit Mode press I to create insets, the status bar changes and displays that you need to press I again. What you show in the animation is changing the pivot point to ...

View answer
Why did the texture I painted in texture paint mode disappear?
Accepted answer
20 votes

You need to save the image texture to an image file F3 (Menu: Image / Save As Image) otherwise all changes are lost. Blender indicates an unsaved texture in the UV-Editor with an asterisk at the Image ...

View answer
How to get the directory of open blend file? (from Python)
20 votes

You can use the functions provided by os.path for handling pathnames independendly from a platform. import bpy import os filepath = bpy.data.filepath directory = os.path.dirname(filepath) print(...

View answer
How to rotate source video in Movie Clip Editor - Blender 2.68
Accepted answer
19 votes

You could add a transformation strip (effect) in the VSE and set the rotation. See the documentation for further details on available settings.

View answer
How to a make a sphere out of spheres
Accepted answer
19 votes

Add a sphere and an empty at the center Add an Array Modifier to the sphere, scale the empty and modify the arrays count. Add another sphere and parent it to the first added sphere Ctrl-P Enable ...

View answer
How to select all faces with the same material?
Accepted answer
19 votes

You could also use Shift-G to Select Similar Material, which is also accessbile from the Select Menu in Edit Mode.

View answer
What is a keying set and how does it fit into the animation workflow?
Accepted answer
19 votes

A keying set is a collection of properties which should be keyed together. E.g. if you want to animate an object's position you need to set a start-keyframe of the initial location and an end-keyframe ...

View answer
How do I apply a simple armature that I made to a model?
Accepted answer
19 votes

In object mode right click the model than right click the armature with Shift after selecting both the model and the armature set the parent by Ctrl-p and choose the option with automatic weights. ...

View answer
Any good free materials libraries online?
17 votes

Some resources: 600+ Materials at Open Material Repository Temporary offline (http://www.blender-materials.org/) backed up by the above. For textures cgtexures is a good resource. BlenderKit add-...

View answer
How to create porous material
Accepted answer
17 votes

You could use 3d dimensional procedural textures for volumetric rendering: With a node setup like: The scale of the voronoi texture controls the size of the bubbles. You could also try noise or ...

View answer
Hiding all but the selected objects?
17 votes

For completeness; you could also switch the View from Global to Local by pressing Numpad-/ for selected objects. This is also accessible from the Menu: View>Global/Local. From the documentation: ...

View answer
Is it possible to dump an Objects Properties and Methods?
Accepted answer
17 votes

I found a solution to get started: def dump(obj): for attr in dir(obj): if hasattr( obj, attr ): print( "obj.%s = %s" % (attr, getattr(obj, attr))) This is based on one of the ...

View answer
Resources for Blender
15 votes

Addons Official Addons Catalog Blender Addon List Community addons featured on Blendernation BlenderArtists Blender Market (non-free) Gumroad - search for Blender (mostly non-free)

View answer
Select vertices of mesh in python
Accepted answer
14 votes

import bpy,bmesh ob = bpy.data.objects['Cube'] mesh = bmesh.from_edit_mesh(ob.data) for v in mesh.verts: v.select = True # trigger viewport update bpy.context.scene.objects.active = bpy....

View answer
1
2 3 4 5
19