Demons Fate's user avatar
Demons Fate's user avatar
Demons Fate's user avatar
Demons Fate
  • Member for 7 years, 5 months
  • Last seen more than 3 years ago
9 votes
Accepted

Tips for proper topology

5 votes

Why can't I use Loop Cut on certain parts of my mesh?

4 votes
Accepted

How do I stop hair particles going through the body and the head?

3 votes

Translating or extruding in inches

3 votes

Texture not realistic

3 votes

What is the difference between a path and a bezier?

3 votes
Accepted

Noiseless single sample cycles renders

2 votes
Accepted

How do I apply gravity to a chain?

2 votes

how do I modify my topology to follow the path I want instead of what it already is?

1 vote

Why is the boolean modifier creating a glitchy mesh instead of cutting into the object?

1 vote
Accepted

After extruding the face where i extruded from is missing

1 vote
Accepted

How to align automatically bones in edit mode and in pose mode

1 vote

How to create a hologram projection with light rays?

1 vote
Accepted

how to realign a bone when a lot of constraints are used

1 vote
Accepted

Very noisy render with emission+glossy shader

1 vote
Accepted

Mirror selection not working properly

0 votes

Creating UV maps for my dragon

0 votes

UVUnwrap splitting other edges besides seams

0 votes

How to straighten a jumbled line?

0 votes

leg move in pose mode moves other leg

0 votes

How can I delete a single frame?

0 votes

Fixing deformation due to IK bone constraint

0 votes

Rigging fabrication time for serious production and referencing

0 votes
Accepted

How do I set rest pose to editor pose?

0 votes
Accepted

Keeping IK controller in place

0 votes

Mesh disappears when joining armatures