miceterminator
  • Member for 8 years, 8 months
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How do I get the Color value from an RGB node with Python?
9 votes

As you already found you way to the node tree, the "Copy data path" option is generally very helpful: Right click on the field you want to access and use the "Copy data path" option. bpy.data....

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How to create a Tetrix/Sierpinski Tetrahedron fractal radiating from 0,0,0 ? Python or nodes
8 votes

I consider TLousky's answer superior, especially for pedagogic reasons (expressiveness and documentation of the code). A few minutes late but without numpy (also 2.8 only): import bpy from itertools ...

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Boolean modifier union doesn't work
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7 votes

You have to check the normals on your mesh (they should collectively point in one direction with respect to the surface) and it has to be a closed mesh (check for holes). Otherwise the modifier gets ...

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Working with isometric refrence images
6 votes

Under the assumption of right angles somewhere in the structure you can rotate a cube to match the angles on the picture and work from there. You should make yourself familiar with the "local" axis of ...

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How to pack data into .blend with bpy.data.libraries.write
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4 votes

Edit: Actually the assumption on what data gets saved was wrong data_blocks = set(bpy.context.selected_objects) is enough to get all the linked materials, nodes etc. The script to pack the ...

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Script to render one object from different angles
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4 votes

import bpy from math import * from mathutils import * #set your own target here target = bpy.data.objects['Cube'] cam = bpy.data.objects['Camera'] t_loc_x = target.location.x t_loc_y = target....

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Why the texture is not glowing
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4 votes

First of all the emission is obviously working: [ so the question would be in my opinion on how to make it more obvious that there is an emission going on. Here I suggest two routes: First, ...

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Setup blender cycles so that it shows svg images as they would normally look
4 votes

As you describe it, you just want to import into blender for animation purposes. I might be wrong, but I think blender only looks at the shapes of the svgs and (based on your image) approximates the ...

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How to perform trig functions on a vector element-wise?
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4 votes

You could use the map list functionality new_vector = Vector(map(lambda x: sin(x), list(vector_variable))) maybe even better new_vector = Vector(sin(x) for x in vector_variable) see here

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How does anti-aliasing work in cycles?
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3 votes

tldr: The default anti-aliasing setting samples significantly outside one pixel which reduces the effective resolution. For a maximum effective resolution use the "box" setting which acts as an ...

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How to get pack project status
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3 votes

This is stored under the bpy.data.use_autopack value. True: Autopack is enabled, False: Autopack is disabled. Documentation is https://docs.blender.org/api/blender2.8/bpy.types.BlendData.html#...

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Moving and rotating using CSV
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3 votes

This is a somewhat trivial task given the code is basically already there Data contained in the same csv with columns like: loc_x,loc_y,loc_z,rot_x,rot_y,rot_z import bpy import csv f = ...

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I can't render animation in Blender with the rendered model and a picture background
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3 votes

I suggest you familiarize yourself a bit more with the software. The background images you see in the 3d viewport will NEVER be rendered. In order to get a background image you can use the compositor: ...

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How to merge seperated Edge into Mesh?
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3 votes

Cut away all the connecting edges between the top and the bottom of the cube. (check the edge select -> remove only edges) Join both meshes. Select remaining edgeloop on top (top side of the former ...

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How to convert solidified plane to cube/rectangle
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3 votes

Just make sure to add the bevel modifier after the solidify modifier. If you applied it, it should work perferctly fine.

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An object broken when it's rendered
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3 votes

As one comment pointed out there seems to be a subsurface modifier active on the mesh making up the wood part of your house. As you can filter if and how many iterations the modifier should apply, ...

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Filling space between two identical curves/mesh
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3 votes

You are looking for the "Bridge Edge Loops" command.

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Wood texturing - how to get seamless texturing
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3 votes

There are several procedural wood textures available like this one from http://www.blendswap.com/blends/view/52626. They are seamless by definition. However you have to adjust scale and rotation to ...

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Where is "Absolute Grid Snap" option in latest 2.8 release?
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2 votes

The symbol has changed from to

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From a material's name, automatically "fill it in", and have it point to a same-named image texture
2 votes

Under the assumption, that you have one 'Image Texture' node in your material setup and all the image filenames are unique, it should be something like : for material in bpy.data.materials: #...

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I'm not have shortcut about Selection to Cursor
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2 votes

There is a custom shortcut defined in the blender version he is using. You can do this by opening the menu, right clicking on the item, hovering over the box and putting in a shortcut.

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Texture shows in render preview but not in Render
2 votes

I am reasonably sure, that the wooden "table" is set to not visible in the final render. In the Object outliner scroll down and check if the camera symbol for "restrict rendering" (rightmost symbol ...

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Is there any way to import a .json model into Blender?
2 votes

Have you found this addon here? https://github.com/warmwaffles/io_mesh_json and here with https://www.barneyparker.com/blender-json-import-export-plugin/ comments

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Blender boolean modifier difference make distorsion
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2 votes

The problem is that you apply the Subdivision-surface Modifier AFTER the boolean modifier. This means the hole you try to model using the boolean gets subdivided and "distorted". The order of ...

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Rim lighting in glass sphere? light inside doesnt work?
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2 votes

I think what you are trying to do makes no sense (to me) from a physical point of view (Fresnel equations), so I would use a node setup to "fake it". The texture you plug into the color input of the ...

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How to fix ugly lines in my mesh?
2 votes

I think that starting with a cylinder is a unfortunate choice. I would suggest 3 different approaches: Start with a sphere (ICO or UV) and use proportional editing Select the top/bottom most vertex ...

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Can I render a MOV with Jpeg2000 Codec with Blender?
2 votes

On OS-X you can render to PNG then open the files in preview and select export files to jpeg2000. If it should be unclear, you can export multiple files at once by having them selected in the ...

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How to add a lattice on cube's surface?
2 votes

You can either use the wireframe modifier or the skin modifier: For Wireframe modifier: Add Cube Subdivide with 2 divisions delete edge vertices add wireframe modifier For skin modifier: Add Cube ...

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Background images not showing up at all in persp or ortho view
2 votes

Background images have a transparency Slider. When it is set to 0% the image will not be visible. Also the image will only Show up in the viewport, not the final render

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Object appears transparent in render but not in viewport
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2 votes

When you use the tracking feature, blender sets the compositor up using three layers: One Layer is the movie, on layer is the objects you want to add, and one layer is the shadow/ao layer to project ...

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