RUben
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1 answers
4 votes
9k views
How do I set a vertex color material in Blender 2.8?
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9 votes

Here is Attribute node with Color output and Col parameter according your Vertex Color name. Updated: List of all what can you call from the attribute node

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2 answers
6 votes
4k views
How to project UVs from one object to another?
9 votes

Here is more convenient way to do so: You need UV mapped object as source and another object with the same texture but any mesh data with assigned UV map as target. For target add DataTransfer ...

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2 answers
5 votes
983 views
Chrome Reflections On Flat Surfaces
8 votes

For orthographic view or camera rays from flat surfaces located at same angle lead to just one pixel of environment texture for both background and reflection.

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1 answers
5 votes
11k views
How do I re-hide the bar with "View, Tool, Item"?
8 votes

It's named Sidebar. There is three ways to hide it: Drag the corner of sidebar to the right: View3D > Menu > View > Sidebar (visible if checked): Shortcut: N, as mentioned on previous screenshot.

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1 answers
3 votes
5k views
Selection not visible
6 votes

You disabled Display overlays. To enable Overlays you can use Alt-Shift-Z by default.

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1 answers
2 votes
23k views
How to add Brushes in 2.8
6 votes

Click Append in File menu Browse file \ Brush and select brushes you need (b for box select) In Sculpt mode click on brush preview image and select one Updated: Brushes will be saved in you curent ...

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2 answers
1 votes
927 views
Why do I see the light in the reflection (EEVEE) even if the material is not reflective?
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5 votes

According to the manual: The Glass BSDF node is used to add a Glass-like shader mixing refraction and reflection at grazing angles. Glass BSDF That's why you see reflections with this kind of ...

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1 answers
0 votes
353 views
How do I save a rotated HDRI from Blender?
4 votes

add camera, rotate it on 90deg. by 'X' axis., and select Panoramic Type with Equirectangular Panorama type. use Cycles render engine with just 1 sample. don't use Filmic View transform. set Output ...

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1 answers
1 votes
6k views
Change Texture Resolution inside Blender
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4 votes

Render Properties > Simplify feature: Moreover since 2.80 you can resize image directly in Image or UV Editor:

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1 answers
1 votes
461 views
Change all image textures folder location together
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4 votes

Try to Find Missing Files: select image folder and check Find All, to search not just missing files:

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1 answers
0 votes
126 views
Metalic shader glitch in blender
4 votes

Sorry but you forgot to press Use Nodes button in material setup panel:     Metal cannot have Emission Your Shader Node has white emission value

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1 answers
1 votes
38 views
Moving Object Origin but not the Object itself
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3 votes

Affect Only Orign checkbox is on Sidebar > Tool tab > Options > Transform

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1 answers
1 votes
641 views
Do an action automatically every n minutes with Python?
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3 votes

According to Application Timers documentation for Blender 2.80 it quite simple: def in_1_seconds(obj): if obj.location.y > 0.5: return None else: obj.location += Vector((0....

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8 answers
5 votes
31k views
Opening files from version 2.8 in 2.79
3 votes

Not a way to open a file, but the ability to transfer objects: Just try Ctrl+C Copy to bufer operator on selected objects and then Paste by Ctrl+V in another instance of Blender. Works both sides ...

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1 answers
0 votes
56 views
How do I mirror what I am doing on one part/side of the mesh onto the other?
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2 votes

Basically you need to add Mirror modifier to your object. As mirror center you can use object origin point on any other object by select it in Mirror Object. You can adjust object origin using ...

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1 answers
1 votes
253 views
why the object not following the curve?
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2 votes

The curve has start and end with no direct indices. Set current frame to zero, then select followed object and a curve as active, then Set Parent To > Follow Path, you will see a dotted line pointing ...

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2 answers
2 votes
3k views
Setting scaling to 1, but keeping object size in meters
2 votes

Environment image (HDR or not) just mapped on infinite sphere. The scale of you object (cube or car) not doesn't affect environment of depend on it. Only for still camera you can adjust your model to ...

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1 answers
1 votes
49 views
Smooth a modeled objected
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2 votes

Basically in most cases you need just to Auto Smooth Normals at mesh data properties: Use Shade Smooth for object globally (or selectively in Edit mode): Sometimes when you import object from ...

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2 answers
2 votes
628 views
boolean not working properly
2 votes

You should adjust the Overlap Threshold of Boolean Modifier. In my case correct Overlap Threshold is from 0.000001 to 0.001: After apply Boolean Modifier sculpt is correct:

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1 answers
0 votes
33 views
how can i improve script execution time
2 votes

If blender freezes while script execution, you should check performance using build-in modules. In some cases you can cache function return using functools.lru_cache. The one way to get more ...

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1 answers
4 votes
1k views
knife_project in python
2 votes

You walked in right direction, but the code should be wrapped in operator execution method, register and call it from Operator Search using chosen view. I've made this gist from operator_simple.py ...

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2 answers
1 votes
1k views
Where can I find the "Film" Option in Blender 2.80?
2 votes

You can find it in the Render Tab of the Properties panel.

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1 answers
0 votes
214 views
How do I add objects on selected polygons?
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2 votes

Good reason to use Instancing (DupliFaces in old terms) Duplicate selected faces and separate it from base object; Create Cylinder, make it parent of separated faces object and copy location - ...

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1 answers
0 votes
97 views
Camera view pointer
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2 votes

The camera gizmo just displays the ratio of Resolution X to Y. Make X higher then Y and you'll get horizontal side Render to print is the coolest addon to control output dimensions and it can swap ...

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1 answers
0 votes
401 views
Flatten the base of STL file & cut it into a regular shape
2 votes

Import model from stl format In edit mode, select all vertices and delete duplicates (Merge distance in 2.80) with desired accuracy Select all faces in edit mode and Extrude it down Resize selected ...

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1 answers
0 votes
83 views
Use Blender Python Libraries Outside Blender
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1 votes

mathutils available as pip module, use pip install mathutils

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1 answers
0 votes
72 views
New vertices added to vertex group automatically
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1 votes

Seems like there is no way to prevent new vertex assign to near vertex group, even if it's locked. This is due to the gradient vertex weight distribution. To better understand the mechanics turn on ...

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1 answers
0 votes
241 views
How to add shape keys to dimension of an object
1 votes

Dimensions is just consequence of outside vertices rotated and scaled in object space. It could be modified only manually or by a script.

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2 answers
1 votes
71 views
How to select objects in the outliner with only hotkeys
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1 votes

In outliner you can use 'A' key to select all objects. With one object selected press 'shift' and select another object for range select. Use 'B' key to box select. Besides use Batch rename instead ...

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2 answers
0 votes
3k views
Image to plane not working for me
1 votes

First change image source from Movie to Single Image or Image Sequence. In Texture viewport shading mode, image texture for displaying must be active at Node Editor. Just click on it and it should ...

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