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Fuboski
  • Member for 8 years
  • Last seen more than 2 years ago
  • Italia
1 vote
1 answer
762 views

Ambient Occlusion Map dots

1 vote
1 answer
214 views

Assign randomly a mesh to multiple faces

3 votes
3 answers
55k views

How many way i can smooth my Mesh?

1 vote
2 answers
776 views

How can I scale and extrude a mesh proportionally?

0 votes
0 answers
2k views

How can i improve the quality of my baking?

0 votes
1 answer
84 views

My armature deformations inexplicably 'pop', without any shape keys or other modifiers. What's going on?

1 vote
0 answers
518 views

Motion Capture rig

0 votes
1 answer
59 views

Rigify doesn't let me move my pg

0 votes
1 answer
1k views

Chest deformation low poly

0 votes
0 answers
404 views

Problem with normal map

8 votes
2 answers
27k views

What is the difference between Unwrap and Smart uv project?

1 vote
0 answers
45 views

Why my mesh has black faces? [duplicate]

0 votes
0 answers
236 views

I'm searching retopology tools

2 votes
0 answers
26 views

Why my mesh is spotted? [duplicate]

4 votes
1 answer
10k views

How can you create detailed low poly meshes?

1 vote
1 answer
215 views

Does the vertex count of a mesh affect the size of the normal mapit generates?

1 vote
1 answer
666 views

Rigging the upper arm

0 votes
0 answers
331 views

Is there a method to control and prevent deformations while you are creating a rig?

6 votes
1 answer
10k views

Custom shape's bone

1 vote
1 answer
21k views

Blending bone weights

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