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Fuboski
  • Member for 8 years, 8 months
  • Last seen more than 2 years ago
  • Italia
6 votes
3 answers
16k views

Square Uv map: fill the Uv layout

20 votes
5 answers
150k views

Can I set my pose position like the new rest position?

4 votes
3 answers
4k views

Can I explode my mesh in Blender?

2 votes
3 answers
5k views

Shoulder Movement following the arm

0 votes
3 answers
13k views

Why I can't export in fbx my model?

10 votes
1 answer
3k views

Why can't I "Copy a Data Path"?

8 votes
2 answers
18k views

How to make UVs islands perfectly overlap?

4 votes
3 answers
10k views

From Blender to UE4 : armature bone

7 votes
4 answers
23k views

How can I delete internal vertices/faces and edges?

1 vote
1 answer
23k views

Can I Move a mesh from Zbrush to Blender?

10 votes
3 answers
32k views

What is the role of Auto-smooth?

5 votes
1 answer
3k views

What's the difference between Bias and Distance?

0 votes
2 answers
5k views

How to apply the same texture to multiple faces?

7 votes
1 answer
13k views

How can I hide part of a mesh in edit mode and let it hidden in object mode?

14 votes
1 answer
17k views

Shoulder deformations

1 vote
2 answers
4k views

Muscular system in blender

3 votes
1 answer
418 views

Editing normals for a cylinder

2 votes
2 answers
1k views

How can I remove sharp edges from the final render?

0 votes
1 answer
530 views

Displace Modifier: reset scale problem

0 votes
1 answer
1k views

The "reset of the scale" flips and destroys my normals

0 votes
1 answer
2k views

Refresh the UV Map with a new topology

2 votes
1 answer
1k views

Problem of distorsion using the displace modifier with an external displacement map

0 votes
1 answer
2k views

Texturing following the displace

0 votes
1 answer
3k views

How to set averaged normals In Blender?

0 votes
1 answer
291 views

Problem of extrusion with mirror

1 vote
1 answer
192 views

Problem of selection after a subdivision surface

2 votes
1 answer
9k views

Solidify Modifier: how can I remove the inner mesh in a complex artifacts?

4 votes
1 answer
2k views

Is it possible to overlap two identical Uv Islands in order to create one complete mesh?

2 votes
1 answer
319 views

Is there an equivalent of a cage for Blender Internal Render?

2 votes
0 answers
796 views

Can I invert the Green channel of a Normal map in Blender?