Skip to main content
Ed Tate's user avatar
Ed Tate's user avatar
Ed Tate's user avatar
Ed Tate
  • Member for 8 years, 8 months
  • Last seen this week
10 votes
1 answer
4k views

How to create a mesh from metaballs which will always work with a Boolean modifier?

10 votes
2 answers
2k views

How to have rigid-bodies and charge fields interact?

10 votes
1 answer
869 views

How to animate an object so it follows the slope (normal) of another object?

8 votes
1 answer
3k views

Import a csv animation path using animation nodes

8 votes
3 answers
5k views

Is there a low level alternative for bpy.ops.object.convert()?

8 votes
1 answer
748 views

How to animate slices through geometry with a different interior and skin? (e.g. like slicing a watermelon)

8 votes
1 answer
544 views

How to simulate movement of rollers

6 votes
2 answers
1k views

What is the low level alternative for bpy.ops.object.material_slot_add()?

5 votes
1 answer
508 views

How to animate 'Bridge Edge Loop' effect

5 votes
1 answer
979 views

Is it possible to read and write to a texture using OSL?

5 votes
1 answer
969 views

Create internal mesh for object

4 votes
1 answer
340 views

How to make an inflated cloth object roll like a rigid object

4 votes
1 answer
536 views

How is the force necessary to counter gravity calculated in Blender?

4 votes
1 answer
3k views

What does the force field flow setting do?

4 votes
1 answer
228 views

Convert animation node result into editable object

3 votes
1 answer
3k views

How can an equidistance, spherical panorama image be generated from Blender Cycles? [duplicate]

3 votes
0 answers
210 views

Is there a way to change the number of significant digits shown (for the follow path constraint)?

3 votes
1 answer
605 views

How to specify a traceset in OSL

3 votes
1 answer
3k views

Interactive clipping plane

3 votes
1 answer
145 views

How to illustrate ideal refraction using cycles?

3 votes
0 answers
584 views

How to disable part of an animation

3 votes
1 answer
375 views

How to use a wetmap to distribute particles (how to distribute plants where moisture collects)

2 votes
1 answer
63 views

Custom Nodes: How to make something happen when node is added

2 votes
0 answers
24 views

How to find the forces from rigid body simulations

2 votes
1 answer
356 views

How can edge loops move independently and stay connected?

2 votes
0 answers
46 views

How to setup a material that shows the texture under an object

2 votes
2 answers
2k views

Remove inner wall on thin shell model with complex geometry

2 votes
2 answers
379 views

Shader changes behavior near mesh edge

2 votes
2 answers
6k views

Fastest UV unwrapping techique for very large mesh

2 votes
1 answer
4k views

What is simplest way to join particles into a single mesh and modify during animation?