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Fletcher Graham's user avatar
Fletcher Graham's user avatar
Fletcher Graham's user avatar
Fletcher Graham
  • Member for 9 months
  • Last seen more than a month ago
7 votes
Accepted

3D Cardioid, using equations

5 votes
Accepted

How could you avoid multiple shadows when using multiple light sources?

4 votes

How can I make Fresnel edges softer?

3 votes
Accepted

How can I extrude without deformations?

3 votes

Particle Emittor and Collections - Can't understand why

3 votes
Accepted

Weave spiral object around a guide?

3 votes
Accepted

How to create different variations of my plank?

3 votes
Accepted

Sky textures mixing: Nishita sky with moon(s) in the background

3 votes
Accepted

subdivision surface looks horrible

2 votes

Boolean Geo Nodes Animation Mesh Glitches

2 votes
Accepted

In Geometry Nodes, how do I Bend a curve created by the "Curve Line" node?

2 votes

Strange shading errors for seemingly normal topology in cycles

2 votes

How to rotate an object to continually touch the uneven surface of another rotating object?

2 votes
Accepted

Creating Lego-style hair in Blender

2 votes

Creating an animation of radio waves

2 votes

How to create a line that would follow the outline of the mesh?

1 vote
Accepted

Mesh lines in the shape of a circle do not render in my model

1 vote
Accepted

Cycles: Complex material looks different when applied to plane versus object; why?

1 vote
Accepted

Texture Paint: Bump Map is stretched

1 vote

How can I add noise/randomness to an object position after sampling a curve with geometry nodes?

1 vote
Accepted

Blacks not showing up on my texture

0 votes
Accepted

Why does the mesh have sharp edges even though it has shade smooth?

0 votes

Blender Smoke / Lense Effect Cards like in Photoshop

0 votes

Final render image looking distorted with weird wave patterns all around

0 votes
Accepted

Importing a texture that appears to have alpha but Blender's image preview shows detail. How can I import this image with the details?