Matt's user avatar
Matt's user avatar
Matt's user avatar
Matt
  • Member for 9 years, 10 months
  • Last seen more than a month ago
  • Texas
2 votes

Particle pixels problem

2 votes

Rendering smoke in Cycles?

2 votes

Normals messed up after applying transform

2 votes

Suppress output of Python operators (bpy.ops.*)

2 votes

Speedup Cycles for material-only renders

2 votes

How are cycles lamp types different?

2 votes

Smooth displaced mesh

2 votes

Cycles procedural material displacement is different (up/down) on different faces

2 votes
Accepted

Character texture is messed up

1 vote

How can I align an object in a discrete sense to the camera orientation?

1 vote

How to make a mosaic plane

1 vote
Accepted

Trying to put color on part of object

1 vote

ReMeshing two vertex groups to different resolutions

1 vote

Unwrap Separate Meshes

1 vote
Accepted

Multiple meshes per object

1 vote

Get smoke simulation to observe emitter's pose?

1 vote

Rendering animation frames with GPU and CPU

1 vote

Simplify mesh by cutting out inside parts

1 vote

In Pose mode, my bones are stuck in rotate, and wont transform

1 vote

How to simulate engines spraying a fluid?

1 vote

How to combine Cycles and Blender render god-rays?

1 vote

Render times for standard non-3d video?

1 vote

Baking object with "combined" results in much too bright an Image Texture (Cycles)

1 vote

File format for importing from Autodesk and Tinker CAD?

1 vote

Extrusion along a curve: position of the profile

1 vote

Which is the better Topology? Left or Right? - [With Image Reference]

1 vote

Dirty Neon, I'd like to add grime and age to a neon sign

1 vote

How to align polyhedra face to face in an array

1 vote

Bump map connected to Glossy shader Normal input causes line artifact in render

1 vote
Accepted

How to change particle size?

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