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Share Your Experience: Take the 2024 Developer Survey
Matt's user avatar
Matt's user avatar
Matt's user avatar
Matt
  • Member for 10 years, 6 months
  • Last seen more than a week ago
  • Texas
2 votes

cycles through everything while trying to select one thing

2 votes
Accepted

Brain Crease material

2 votes

Baked texture is way darker than render in cycles

2 votes

Exported model has no illumination when opened on other app.

2 votes
Accepted

Mouse keeps flouncing when I try to edit an object

2 votes

How do you work with a background image in 3D view and then also include that image in the render?

2 votes
Accepted

Are there any restrictions on model file-formats? (OBJ, 3DS, PLY... etc)

2 votes

Is their a way to queue or automate particle bakes?

2 votes

Rotating my Earth in an animation

2 votes
Accepted

How would I unwrap this?

1 vote

Cycles Render Material with black result [this is a bug; no problem with 2.77]

1 vote

Object snaps upwards when trying to link with armature

1 vote

VSE problem blurring license plate - mask is jumping all over video

1 vote

Camera following a rig question

1 vote

Python Triangle Function Crashes Blender

1 vote

Will this graphics card work well for cycles?

1 vote

Can't add hair to particle system

1 vote
Accepted

.exr file quality options for seperate renders?

1 vote

Is it possible to specify texture dimensions for Cycles nodes

1 vote
Accepted

Why does the offset of a linked duplicated array modifier change?

1 vote
Accepted

How to Combine Textures in Cycles that have been Projected from Different angles?

1 vote
Accepted

Boolean Union Modifier Disappearing Components

1 vote

Noisy edges on my animation

1 vote

How to turn medical scans into models in Blender?

1 vote

Why are there rectangle shaped glitches when using motion blur problem in Cycles?

1 vote

Can you view two Render-Slots at the same time in blender?

1 vote

How to remove duplicated node groups?

1 vote

Blender text editor and the 'insert' key

1 vote

Solid Faces and Normals in Opposite Directions

1 vote

Baking out proper normals and AO's from Blender

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