Matt's user avatar
Matt's user avatar
Matt's user avatar
Matt
  • Member for 10 years, 5 months
  • Last seen this week
  • Texas
2 votes

Join an edge in a mesh

2 votes

Rendering issue: Camera keeps rendering the exact same scene

2 votes

Why is my model unwrapping wrong?

2 votes

Knife Tool Limited Cut - Not Cutting All of Mesh/Edges

2 votes

How to disable different undo history for Edit Mode and Object Mode?

2 votes
Accepted

How can I specify an area to render based on mask image in Cycles?

2 votes

Particle pixels problem

2 votes

Rendering smoke in Cycles?

2 votes

Normals messed up after applying transform

2 votes

Suppress output of Python operators (bpy.ops.*)

2 votes

Speedup Cycles for material-only renders

2 votes

How are cycles lamp types different?

2 votes

Smooth displaced mesh

2 votes

Cycles procedural material displacement is different (up/down) on different faces

2 votes
Accepted

Character texture is messed up

2 votes
Accepted

My UV maps overlap

2 votes
Accepted

Scaling a mesh for 3D printing

2 votes
Accepted

Normals trouble with exporting to Unity

2 votes

Holdout plus glass shader problem!

2 votes

What is the actual definition of "Render"

2 votes

Why does baking a fluid sim use so little CPU?

2 votes

Cycles Noise Issue - No matter what I do it won't go away

2 votes

Does the camera angle matter when rendering a model or 3d animation for unity

2 votes

How to make a file "non local-specific" for sheep-it render farm?

2 votes
Accepted

Brain Crease material

2 votes
Accepted

Ambient Occlusion Map dots

2 votes

How do i know if rendering my animation is finished,

2 votes

Make strength of emmision independent from the surface brightness

2 votes
Accepted

Renderfarm ERROR:EXCEPTION_ACCESS_VIOLATION

2 votes

cycles through everything while trying to select one thing

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