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Rumen Belev
  • Member for 6 years, 10 months
  • Last seen more than a week ago
7 votes

Snake Defensive Display animation

7 votes

Snake Defensive Display animation

5 votes

Merge vertices at individual centers

4 votes

Snake Defensive Display animation

4 votes

What does 'Distortion' in the 'Mesh Analysis' panel do?

4 votes

How to simulate particle so bigger particles will fall faster than smaller ones

3 votes

Local rotation with array and curve modifiers

3 votes

Working with large images and transform in the VSE

2 votes

Is there a way to Inset in the opposite direction (not Outset)?

2 votes

Match two planes with different origin locations (Blender Python Matrix Math)

2 votes

Creating knob/dial with indicator strip

2 votes

Make a grid of planes fill camera view

2 votes

Box selecting various strip types

2 votes

How do I mirror a object without the mirror modifier?

1 vote

Box selecting various strip types

1 vote

Animate a travelling wave - graph view like an oscilloscope

0 votes

Is it possible to get automatic smooth edges with flat faces without adding geometry?

0 votes

How to transfer scale direction and magnitude of rotating object to another in world space with Animation Nodes or Sverchok

0 votes

How to transfer scale direction and magnitude of rotating object to another in world space with Animation Nodes or Sverchok

0 votes

Two armatures. Two animations. Combine into one armature with both animations intact?

0 votes

Grease pencil and rig problem with lattice

0 votes

Is there any root motion workflow that doesn't require feet adjustments on frame by frame basis?