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A.D.
  • Member for 7 years, 1 month
  • Last seen more than a month ago
13 votes

Unwrap with Margins - Space out Islands

7 votes
Accepted

'Rigify' with automatic weights makes my mesh disappear

6 votes
Accepted

Adding an image to a plane as a reference

6 votes
Accepted

Why does the Minecraft-texture have black/dark borders in Cycles?

5 votes
Accepted

How to perform basic tasks in Cycles vs. Blender Internal?

5 votes

Outline Bezier curve in 2D mode

5 votes

My Model disappears into the Blender Universe

5 votes

How do I mirror an object using the mirror modifier?

5 votes
Accepted

changing black uv texture areas to transparent in cycles

4 votes

Curved arrow of variable thickness to connect to objects

4 votes

Black shadows on Faces, not a normals thing

4 votes

How to create a gradient colour like on the picture and the apply it on a mesh

4 votes
Accepted

How to add more light to the 3D view

3 votes
Accepted

Changing the pivot point and using it to snap to grid

3 votes

Slide the legs of a table

3 votes

First Vertex insert

3 votes

Warp/Bend Objects?

3 votes
Accepted

Vertex group and curve modifier

3 votes
Accepted

How to rotate the 3D manipulator to match object's rotation?

2 votes
Accepted

how to remove deleted faces's line?

2 votes

How to spread things out evenly

2 votes
Accepted

How do I make my textures show in cycles?

2 votes
Accepted

Undesired Gradient Shading

2 votes

Face has different shading that rest of object

2 votes

Connetcting Vertices While Retopologizing

2 votes
Accepted

How to make two bones have the same rotation matrix?

2 votes

Adding 'stretch to' constraint on spring with target will change direction of spring

2 votes

Use a mesh as a path with correct tilt information for use with "duplicate frames"

2 votes

how to select a mesh with multiple faces quickly?

1 vote

2 animations on same model problem