Bloop's user avatar
Bloop's user avatar
Bloop's user avatar
Bloop
  • Member for 1 year, 7 months
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3 votes

Pose Mode: How to reset transformed armature to its rest position?

3 votes
Accepted

There doesn't seem to be any way to automatically make 'Left' and 'Right' vertex groups. Does anyone have any tips or work arounds for this?

3 votes
Accepted

X-ray or scanner imitation

2 votes
Accepted

Object sits on floor in viewport and Eevee render but sinks into the floor in Cycles

2 votes

Why my animation corrupts in Unity?

2 votes
Accepted

Quick way to apply updated workspace tabs to existing Blender files?

2 votes

how to create momentum using rigid body

1 vote
Accepted

When opening blender, the left side of the screen is slightly cut off

1 vote

Merge meshes in edit mode

1 vote

Principled Volume not working

1 vote
Accepted

How to do a shadeless vertex color material in Blender 3.2.2 with Eevee?

1 vote
Accepted

My Shape Key moves unwanted parts of mesh

1 vote

Average the spacing between vertices

1 vote

Increase rigidbody collider accuracy

1 vote

Can't change Pose Position of Armatures to Rest with Alt-G,R,S combo

1 vote

How can I get outlines to just go around the edge of object?

1 vote

How to make material that recieves shadows but has no self-shadows?

1 vote
Accepted

"copy rotation" bone starts already with a rotation

0 votes

Why does it render the same frame

0 votes

black edge lines not showing in Freestyle

0 votes
Accepted

Hidden armature meshes and physics objects are still processed for a visible armature, is there a workaround?

0 votes
Accepted

Is visibility inverted between objects and modifiers?

0 votes

Missing vertices while mesh visible, but still able to select them and edit

0 votes
Accepted

How would I distribute objects on a cloth simulated mesh and have them keep their distributed positions while not spawning in/out?

0 votes

I cant select more than one object, or interact with it

0 votes

How to debug low FPS with empty viewport?

0 votes

Unable to draw motion paths of controllers