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MarcClintDion's user avatar
MarcClintDion's user avatar
MarcClintDion's user avatar
MarcClintDion
  • Member for 10 years, 8 months
  • Last seen more than a week ago
33 votes

Make Blender usable on high resolution screen

24 votes

How to merge 4 adjacent, coplanar faces into a single face

18 votes
Accepted

Why is this glass Cycles material casting solid shadows?

17 votes
Accepted

Texture painting on the alpha channel (2.73)

17 votes

How to convert particles to mesh

16 votes

What is the best way to unwrap a sphere?

14 votes
Accepted

Can snapped vertices be automatically merged?

14 votes

Preserve UVs when modifying topology

13 votes
Accepted

Exporting Cycles Sky to skybox images

13 votes
Accepted

Shader: Rounded edge between the two intersecting faces?

13 votes
Accepted

Push Faces Like Sketchup

12 votes

How to animate noise texture "seed"?

11 votes

Is there a way to make particles behave like rigid body objects?

10 votes
Accepted

Turn weight paint(vertex groups) into vertex paint?

10 votes
Accepted

What setting locks local rotation and scaling of an object?

9 votes

Create a low poly mesh with high detailed textures?

9 votes

How to animate a tesseract

9 votes
Accepted

Arrange UV maps of multiple objects without joining them

8 votes
Accepted

Deselect all objects (also on hidden layers)

8 votes
Accepted

How can a texture converted to be tileable (seamless)?

8 votes
Accepted

Unwanted sharp shadows when using a point lamp

8 votes
Accepted

Controlling ColorRamp nodes with Group Inputs

8 votes

Is there a way to make comments in the node editor?

7 votes

What is Ambient Occlusion?

7 votes

Procedurally generating wear on an object?

7 votes

Why should texture resolutions be powers of 2?

7 votes
Accepted

How to create a rough green emerald material in Cycles

7 votes
Accepted

Object follow a square path?

7 votes
Accepted

Even hair particle distribution

7 votes

How to create a 3D model of an object and then put it on the Internet in a 3D viewer

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