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Yvain
  • Member for 9 years
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6 votes
3 answers
702 views

Object displacement over LOD

0 votes
1 answer
120 views

Python access to cycles' transparent film

1 vote
0 answers
126 views

Compiling on Fedora with OptiX

0 votes
1 answer
27 views

Non uniform unwrap on beveled mesh

1 vote
0 answers
41 views

How to deal with seamless textures, tiles, and tesselation

0 votes
1 answer
10 views

Calibrate a FirstPerson movement combination

0 votes
1 answer
146 views

Use display as bounding box with eevee

2 votes
1 answer
139 views

How do you create a KX_PolygonMaterial?

0 votes
1 answer
183 views

bpy add object in game

0 votes
1 answer
838 views

AddObject Actuator scripting

1 vote
1 answer
461 views

circular refenrence with baking script

1 vote
1 answer
116 views

lamp properties in game

0 votes
1 answer
2k views

Reflection map baking

0 votes
1 answer
343 views

Why are some textures disappearing in the game engine?

0 votes
1 answer
175 views

Working with Arrays LOD

0 votes
1 answer
116 views

Mouse cursor BGE low resolution

1 vote
3 answers
202 views

variance lamp alpha

0 votes
1 answer
76 views

Game engine firearm

0 votes
1 answer
178 views

Blender Multitextures Normal maps

0 votes
2 answers
530 views

Blender game normal mapping

4 votes
2 answers
1k views

Game development for 2.8

1 vote
1 answer
45 views

Looking for a correct formula

1 vote
1 answer
246 views

Where is the bge module file located?

0 votes
2 answers
301 views

shader.setSample invalid uniform value

0 votes
1 answer
487 views

Can I reach the World's horizon_color in bge?

1 vote
1 answer
259 views

Parenting with orientation constraint for the game engine

2 votes
1 answer
454 views

How can a normal map be masked through a stenci?

1 vote
0 answers
518 views

Play an image sequence in the game-engine

1 vote
0 answers
39 views

LOD parameter link

1 vote
0 answers
308 views

billboard not rendered