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Ascalon
  • Member for 7 years, 3 months
  • Last seen more than a week ago
25 votes
4 answers
21k views

How are vertex indices determined?

17 votes
2 answers
10k views

Procedural brush stroke texture?

15 votes
1 answer
3k views

Relation between Fresnel IOR and Layerweight blend?

14 votes
1 answer
2k views

Hook/parent/constrain to particle hair?

12 votes
1 answer
5k views

Build color ramp out of math nodes?

12 votes
1 answer
14k views

Subdivide in only one direction? [duplicate]

11 votes
2 answers
1k views

Freestyle depth of field

10 votes
3 answers
1k views

Rigging an umbrella-like object

10 votes
1 answer
4k views

How to avoid terminator artifacts while still using smooth shading and the new pointiness attribute?

9 votes
1 answer
14k views

Arrange UV maps of multiple objects without joining them

9 votes
2 answers
465 views

Performance of mixing colors vs mixing colored shaders

9 votes
2 answers
2k views

Animation nodes for geometry line art?

8 votes
14 answers
26k views

Object not outlined in Viewport despite Outline Selected enabled

8 votes
1 answer
1k views

Workflow: Cloth simulation without disabling armature

8 votes
2 answers
1k views

Cycles Object vector as UV map

7 votes
1 answer
4k views

How can I disable auto compositing?

7 votes
1 answer
3k views

Boolean within the same object?

7 votes
2 answers
4k views

Flat material that isn't shadeless

7 votes
4 answers
631 views

Flatten shading on cylinder

7 votes
3 answers
281 views

Make Gradient between two gradient spheres

7 votes
1 answer
3k views

Convert Object texture coords to Polar

6 votes
1 answer
976 views

Access hair child strands (animation nodes)

6 votes
2 answers
3k views

Combine Cycles passes in way compatible with photoshop

6 votes
1 answer
99 views

Measure or log eevee compile times?

6 votes
2 answers
972 views

Override a material on a Linked object (2.92)?

6 votes
3 answers
1k views

Randomize the radius of a curve

6 votes
4 answers
2k views

Update all materials, but keep their color and textures

6 votes
2 answers
2k views

What nodes clamp your values?

6 votes
1 answer
2k views

Ways to have one mesh control another?

6 votes
1 answer
382 views

Limiting the roll on a rigid body cylinder joint chain

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