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dimus
  • Member for 10 years
  • Last seen more than a month ago
9 votes

Locking a vertex group from modification

7 votes

What file format should I use for rendering?

7 votes
Accepted

How can I improve viewport performance when using Dyntopo?

6 votes

How to set cursor location, pivot_point in script?

6 votes

Baking normal map from a cycles shader with normals

6 votes

How to 'weaken' or 'strengthen' a normal map texture?

6 votes
Accepted

How to hide light object keeping the brightness alive?

4 votes

Straighten edges not on axis

4 votes
Accepted

How to add metalness to a specific color on a card

4 votes
Accepted

How to save normal map texture from Blender?

4 votes

Masking for sculpting through edit mode

4 votes

Can I copy UV map to many objects with the same and/or symmetrical topology?

3 votes

How to use a pivot point to mirror mesh with script

2 votes

Is it possible to simulate Fluorescence in cycles?

2 votes

How to paint through all mesh during vertex painting?

2 votes

Select everything except ears from mesh of head

1 vote

Is it possible to increase the dynamic range of 'External Quick Edit'?

1 vote

Get texture to never distort or change scale without manual unwrapping

1 vote

How to clean weight groups by script?

0 votes

How to 'weaken' or 'strengthen' a normal map texture?

0 votes

How to project an image of high dynamic range?