Craig D Jones
  • Member for 6 years, 11 months
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why is this "abysmally" bad topology?
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28 votes

Your problem is that even though you used all quads, they do not flow with the muscles underneath and they do nothing to describe the form other than define a surface. You need to watch some of the ...

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Tips and Tricks with using blender with one hand
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17 votes

Not that I can say it is a solution, but Pitiwazou over on blenderartist.org has a thread concerning his Wazou's RMB Pie menu, and theoretically it could help a lot towards enabling more to one hand.

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Volumetric Windows 10 logo effect
13 votes

You should look at the sunbeam node in the compositor - after render, you can add several filters and color mix nodes, but a really good way to get this effect seems to be with the sunbeam node to ...

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Font that looks as if made out of ribbons?
11 votes

You can use a curve object that uses a second curve as a bevel object, and you can rotate the control points with Ctrl+T and move them in 3d space.

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Backdrop doesn´t work/ image won´t show up (for compositing)
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11 votes

You will need to shift-A add a Viewer node and connect your image/renderlayer node to the Viewer as well as your Composite. At the bottom header, tick the option for 'Backdrop' like you have, and the ...

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Is there a way to make stitching?
7 votes

My normal approach is to load up an alpha texture and subdivide my sculpt pretty heavily. I use Rake for the texture, and set spacing by trial and error here depending on the image used - this one was ...

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Keyboard shortcut for texture paint brush strength?
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6 votes

Use Shift+F for Strength, F for Radius, and Ctrl+F for rotation of brush texture. When using a brush texture in Stencil mode, RMB to move, Shift+RMB to scale, and Ctrl+RMB to rotate the stencil ...

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Quick way to remove solidify thickness
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6 votes

You will need to manually select the edge loops around the boundary, still using the alt-click to select them in vertex select mode until they are all selected. Then you will need to change to face ...

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Apply Opaque blend mode to all object at once
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5 votes

I just learned how to do this when trying to figure out an answer for you. Paste and run the code in the text editor after selecting all the objects you want to change. import bpy context = bpy....

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Do I need to download anything else to get grease pencil working in blender 2.8 build?
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5 votes

2.8 Grease Pencil Branch is not the same as the builder.blender.org 2.8 branch builds, as you need to compile the separate gpencil branch yourself.

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How to make ripped/torn cloth?
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5 votes

I would combine the two options above, and use use the V key to rip edges in edge select mode to outline the strips that will fall. I would still suggest alpha texture to get the edge roughing and ...

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Texturing and baking without nodes
4 votes

The simplest painting set up is like this - no "learning nodes" needed, just plug your image texture into the default Principled BSDF shader and paint on it. Save the image in the Image ...

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Import-Export:Import images as planes not working Blender 2.8
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4 votes

It is under Images below the objects, putting it there with reference images as well If you still can't find the option, make sure that the add-on is enabled. Open the preferences window and enable ...

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Painting with predefined materials in 2.79?
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4 votes

Here I am using a black image and painting white into it using a brush mask set to rake and random, and that is plugged into the mix factor of the mix shader between a Principled shader and a diffuse ...

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How do a create a foldout UI panel?
4 votes

It comes down to adding a single line in the code of your Panel Class as bl_options = {'DEFAULT_CLOSED'}: class GENERIC_PT_Tools(Panel): """Generic Tools""" bl_label = "Tools" bl_idname = ...

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Transparency in image as plane
4 votes

You are probably trying to work with Eevee and getting Black where the alpha shows through on the image in the Image Editor. In the Material Shader properties, change from Opaque to Alpha Blend. If ...

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How to use Clone Brush in Image Editor?
4 votes

Clone Brush in the Image Editor (2D) doesn't work at all the same -you cannot use the cursor as a reference - you instead use a transfer or clone image that is the same size as the target image, and ...

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Painting onto textures - cycles
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4 votes

I will explain how I use stencil images to make use of tiled textures. I paint the stencils using different brush and brush mask textures. We want to set up our uv mapping to make the best use of the ...

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How to " no-flood-fill " a texture?
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4 votes

Use the Fill Tool in the 2d Image Editor and you can then use the Thresh hold setting to dial in your desired tolerance. This threshold feature is not possible as of yet in the 3D view in Texture ...

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How do i duplicate to get the same size on all corners of the objects?
4 votes

Start with a plane and a mirror modifier, set the modifier to use X and Y and then you can position your plane to be oriented off center with the corner at the object origin (or you can just loopcut ...

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How to make a bump map from a texture paint?
4 votes

I use an rgb image with 0.5 value (gray) and then plug that into a bump node, and then plug that into the Normal socket of the shader node. I paint in black to sink, white to raise but that can be ...

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Multi Shaders for Same Material
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4 votes

Instead of one shader (Glossy), use a Mix shader node that is fed by the Glossy node and a Diffuse node, and plug that alpha image into the mix factor of the mix shader to control where the shader ...

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Cycles and nodes, trying to use Diffuse BSDF as color source for Glossy/Subsurf Scattering BSDFs.. not working
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4 votes

You should use an RGB as input to both color inputs in your nodes, so changing one affects the other.

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Duplicating a movie strip in the VSE
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4 votes

If you look at the info panel when you shift+D you do get that python there, but that only duplicates the strip and snaps it to the end of the first strip. If you move it to above the existing strip, ...

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How can I make a glowing iris (eye) material similar to these pictures?
3 votes

Here is a file and a screen shot - I extruded my circle and then applied scale and transformation (ctrl-A) before unwrapping the mesh and choosing Follow Active Quads and Even so that they would align ...

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If I select mutiple objects, I can only sculp one of them
3 votes

You can sculpt more than one object but you need to make sure to uncheck the option Lock Object Modes, letting you select each and switch to sculpt mode. You will still need to select the object you ...

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How to apply custom textures
3 votes

Your texture you have here is a brush texture. You need to add a new material to the cube and the add the same texture to the material node tree, possibly recreating the settings you have here as a ...

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Spherical Arrays in Blender 2.8
3 votes

Try in the Object properties panel under 'Instancing', that seems to work as expected.

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How do I get the Screw modifier to generate a face at the end?
3 votes

Perhaps add a solidify modifier and get it that way?

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Texture Painting: How to not have jagged edges when drawing?
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3 votes

Paint on an image that is twice the size you think you need, and you will get the better detail since this is about pixels, and downscale the image with an image editor to get the lower memory version....

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