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Aaargh Zombies
  • Member for 2 years, 3 months
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3 votes
1 answer
582 views

Creating diagonal loop cuts in a cylinder?

2 votes
1 answer
103 views

How do I model a Sailor Moon style "hair Meatball" using only geometry?

2 votes
1 answer
4k views

Making the "Object mode" pose and the Edit mode" pose the same?

2 votes
2 answers
722 views

How do I set the X,Y or Z value of multiple vertices to be the same value

1 vote
1 answer
485 views

Automatically straightening a Bezier Curve?

1 vote
1 answer
372 views

How do I add a bump map to a single face on the default cube? [duplicate]

1 vote
0 answers
92 views

How do I set the default settings for the MeasureIt plugin?

1 vote
1 answer
47 views

Merging surfaces together to great a Bubble Gum effect with no obvious joins? [duplicate]

1 vote
2 answers
651 views

Forcing a flat edge when using the subdivision surface modifier

1 vote
1 answer
480 views

Does Blender have a Solidify effect that offers variable thicknesses?

1 vote
1 answer
380 views

Simplifying overly complicated meshes created by arrays and curves?

1 vote
1 answer
67 views

Deforming a complex object by shrinking or expanding the bottom only?

1 vote
0 answers
413 views

Should I place the Subdivision modifier higher in the stack than the solidify modifier for the best geometry for 3D printing? [closed]

0 votes
0 answers
232 views

How do I change facial expressions on a V3 or V4 model imported into Blender using the DAZ Bridge plugin?

0 votes
1 answer
120 views

Does Blender have any plugins, addons or libraries for dealing with skulls and bones or full skeletons?

0 votes
1 answer
18 views

Vertex seem linked, will deform wildly if certain other vertex are moved?

0 votes
2 answers
244 views

Aligning\snapping something to the world\global axis?

0 votes
1 answer
193 views

How do i convert a blender texture into a 3D printable format?

0 votes
1 answer
398 views

Why aren't my edge loops scaling from the center?

0 votes
0 answers
54 views

Procedurally generated Ground for 3D printed model bases

0 votes
0 answers
456 views

How would I attach a Hat Object to a Head Object so that the former moves when you reposition the latter, without using the Join function?

0 votes
1 answer
44 views

Extrude function is locking to a single plain of movement, how do I restore it to normal functionality?

0 votes
0 answers
39 views

Recreating the Cura "fuzzy Skin" effect on a model

0 votes
0 answers
17 views

After zooming in, the slightest movement of the mouse moves the display by a mile, how do I correct this?

0 votes
0 answers
18 views

Is there a simple way to make a geodesic using only modifiers and the modelling interface (No nodes)? [duplicate]