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George Hawkins's user avatar
George Hawkins's user avatar
George Hawkins's user avatar
George Hawkins
  • Member for 3 years, 1 month
  • Last seen more than a month ago
  • Zürich, Switzerland
7 votes
1 answer
412 views

Match dynamic range of render to dynamic range of camera tracked footage?

5 votes
1 answer
218 views

Finding faces that are twisted wrong-side out relative to their neighbors?

3 votes
1 answer
1k views

Why are faces on same plane different shades of grey in solid viewport view (not normal issue)?

3 votes
1 answer
690 views

Why does my texture image join badly at the edges? Bad UV unwrapping?

2 votes
0 answers
1k views

Shadow catcher is transparent but visible in reflections?

2 votes
1 answer
349 views

Giving paper a little thickness when you've added displacement to its surface?

2 votes
1 answer
491 views

Grabbing _seems_ to extrude rather than the expected movement?

2 votes
1 answer
197 views

Bevel modifier produces very different miter to bevel tool?

1 vote
0 answers
164 views

Increasing the impression of depth when using fake bump displacement?

1 vote
1 answer
108 views

Rotating object around edge doesn't work as expected

1 vote
1 answer
57 views

Object bevel is "frozen" for part of curve and doesn't adjust with z-axis changes?

1 vote
1 answer
78 views

When solving for camera movement my clip starts at frame 1 but camera is given a location at frame 0?

1 vote
1 answer
274 views

Plane with subdivision and solidify seems to bulge towards center with shade smooth?

0 votes
0 answers
69 views

Movie Clip node vs Image node - why two separate node types?

0 votes
1 answer
518 views

Material glitches at joints when using Bevel modifier?

0 votes
1 answer
71 views

Extract location, rotation, scale data from 2D Stabilization node for a given frame (using Python or UI)?

0 votes
1 answer
142 views

Maintain camera pointed at object while navigating past it?

0 votes
0 answers
106 views

Add Camera Solver constraint to a camera that's set up for a frame other than 1?

0 votes
1 answer
613 views

Odd unselected/light-colored face when UV unwrapping torus?

0 votes
1 answer
813 views

Pressing Solve Camera Motion a second time produces dramatically worse error, why?

0 votes
1 answer
48 views

Final image render produces blurrier result than 3D Viewport's render

0 votes
1 answer
315 views

Cycles ignores Viewport Display as Wire setting (works fine with Eevee)

0 votes
0 answers
31 views

Adding noise _on top_ of damped constraint?

0 votes
1 answer
72 views

Very large count values lead to odd distribution of particles