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Relevred
  • Member for 3 years, 3 months
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5 votes

Green faces in sculpt mode but I don't think I did anything

4 votes

I can't draw but I am super creative

4 votes

How to solidify (cylindify) a screw a with cylinder instead of a rectangle?

3 votes
Accepted

How do I achieve this look for the viewport?

3 votes
Accepted

What is the best way to animate tension?

2 votes
Accepted

Where can I find the Add node?

1 vote
Accepted

Whatever I do in Pose Mode of my Rig, Tail of the Rig goes crazy

1 vote

Imported Image looks weird

1 vote

Texture Inflating in Parts of Mesh

1 vote
Accepted

How do I link multiple meshes to one armature and apply Inverse Kinematics without distorting mesh?

1 vote

Why is Ambient Occlusion creating this extra light? (Eevee) (Includes pic)

1 vote
Accepted

Why do is there a gaping hole in camera view but not in viewport shading?

1 vote
Accepted

Camera view shows transparent object

1 vote

Knife tool perpendicular cut

1 vote

How do you do an intrude instead of extrude?

1 vote
Accepted

How to turn a plane into a prism?

1 vote

Physics vs. Keyframes

1 vote

Physics vs. Keyframes

0 votes

Character mesh low poly in object mode and high poly in sculpt mode

0 votes

How to avoid violating energy conservation when making shaders and node groups?

0 votes

Shoe not moving with Leg when posing (armature)

0 votes

How to get rid of the two vertex?

0 votes

What is causing my bones to display irregularly?

0 votes

How remove face?

0 votes

Boolean Modifier making original object disappear

0 votes

Editing shape after parenting armatures

0 votes

Is it possible to change the axes/part that the vortex forcefield is attracting?