ChristianOConnor's user avatar
ChristianOConnor's user avatar
ChristianOConnor's user avatar
ChristianOConnor
  • Member for 3 years, 1 month
  • Last seen more than a week ago
4 votes
1 answer
858 views

Fire Doesn't Rise Up and It looks Fake

2 votes
1 answer
36k views

Can't UV unwrap object. I get "unwrap failed to solve 2 of 2 islands, edge seams may need to be added" error

2 votes
1 answer
1k views

Cycles Render Is in Low Quality But The Viewport Looks Great [duplicate]

2 votes
1 answer
4k views

Smoke Simulation Appears in Solid View, But Not in Renders

2 votes
1 answer
4k views

Material Not Showing on Objects Using Geometry Nodes

2 votes
1 answer
254 views

Geometry nodes to make branches not appear on the bottom section of tree trunk

2 votes
1 answer
189 views

How do I make a messy sculpted surface smooth?

1 vote
1 answer
231 views

Trees using geometry nodes to effect density of branches in certain places [duplicate]

1 vote
1 answer
1k views

Texture Bake is Always a Black Square Even though I Unwrapped Everything I Need to Unwrap for Game Engine

1 vote
1 answer
227 views

How Do I Unwrap Only Certain Verticies/Faces in An Already Baked Texture

1 vote
1 answer
36 views

Particles Rendered from Collection Are Missing Their Material

1 vote
1 answer
181 views

Can't get tree branches perpendicular to trunk with geometry nodes

1 vote
1 answer
576 views

Object won't retain position or animation when exported

1 vote
1 answer
135 views

How Do You Flatten Terrain in A Uniform Fashion

1 vote
0 answers
230 views

Blender Object (Exported As FBX) Slightly Transparent And Poor Quality When Imported into Davinci Resolve

1 vote
0 answers
23 views

Make Wind Force Field Only Effect 1 Object's Emitted Particles [duplicate]

0 votes
1 answer
107 views

Trees Are Blurry in My Render (Cycles Blender 2.93)

0 votes
1 answer
2k views

Can't Bake Texture Properly, It Looks Pixelated Even Though I'm Baking the Diffuse And Normal

0 votes
0 answers
391 views

Texture Bake Still Doesn't Match The Original Texture

0 votes
1 answer
108 views

How do You Prevent Texture Light Washout When Using Bright HDRs?

0 votes
0 answers
1k views

Can't Bake Texture, Diffuse and Normal Just Look Blank

0 votes
1 answer
458 views

Rendering Clear Glass with Shadow Catcher and Transparent Background (Glass looks white instead of clear)

0 votes
1 answer
421 views

No "Final" option under Physics Properties > Cache > Type

0 votes
1 answer
470 views

Render using way too much memory no matter how much I lower settings

0 votes
1 answer
2k views

Render time stuck on "synchronizing object" with extreme memory usage spike

0 votes
1 answer
38 views

Bezier Circle looks flattened like Tapeworm [duplicate]

0 votes
1 answer
1k views

Replace object mesh with collection instance

0 votes
1 answer
158 views

Can't Bake Textures with Baketool on An Object with More Than 1 Texture

0 votes
1 answer
81 views

Building created with geometry nodes has sides and corners that won't line up

0 votes
0 answers
37 views

How do I model a cave with realistic textures that show dirt and imperfections in the floor and walls?