A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.
Questions related to instancing. Instancing is used to duplicate many objects that are the same. Uses such as particles, Dupliverts.
an open source language designed for creating materials, lights, etc. The ability to add custom OSL scripts for rendering with Cycles was added to blender in 2.65
Questions related to memory consumption. This refers to both RAM (Random Access Memory) usage and hard drive space.
questions relating to the usage of 360 degree HDRI lighting setups.
Questions related to dimensions, size or scaling of objects, curves (Graph Editor), viewport, render, image, movie, ...
the distance between the nearest and farthest objects in a scene that appear acceptably sharp when using a lens based camera, although the term is commonly used to simply refer…
Questions about converting different types of data to other types of data. Anything from file types to objects and values.
a modifier and physics system introduced in Blender 2.6x that can turn objects into paint canvases and brushes, creating vertex colors, image sequences or displacement.
Questions considering the process of reduction of noise in final renders and/or texture baking.
For use on questions asking how to optimize specific things. i.e. game logic, rigid body simulations, viewport performance.
Questions pertaining to measurements in Blender. Real measurements as well as Blender units are acceptable.
questions about importing, exporting, or modifying files with the Scaleable Vector Graphics (SVG) file format
for questions about managing or linking to blocks of data within a .blend file. The base unit for any Blender project is the data-block. Examples of data-blocks include: meshes, objects, …
generally used to read and write files. You can also use it to manage the entire file system and it also allows the internal structure of a .blend file to be browsed.
a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digita…
Questions pertaining to the Blender GUI theme. Blender themes can be customized and exported in the User Preferences.
Questions about Blenders built in Ocean Simulation modifier. The Ocean Modifier is used to generate a series of images which are used to deform a mesh to emulate moving water.
Questions relating to Blenders node editor. The node editor is used for non-destructive texture and material editing and for post-processing/compositing.
a tool for interactive 3D visualization on the Internet. It is a framework for publishing interactive 3D content to the web that does not require browser plug-ins and is authored using Bl…
a new sculpting mode that subdivides the mesh as needed, whereas regular sculpting only affects the shape of a mesh. This makes it possible to sculpt complex shapes out of a simple…
a mathematical model representing a surface. Use this tag for any questions pertaining to the "Surface" Object type in blender.