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A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

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questions related to the creation of specific visual effects within the compositor or just in general blender usage
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Questions about Blender's graph editor. The graph editor is used for editing animated objects using F-Curves.
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Questions about the Dopesheet editor in Blender. The Dopesheet is used for managing animations and keyframes for the entire scene.
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Questions pertaining to the Linux Operating System as it relates to Blender. Questions can be anything from compatibility to optimization to making Blender work on a specific distro.
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Questions about Bézier curves, a type of path with control points used to create smooth curves. Ask anything about how to create shapes and objects using bézier curves, manipulate the control points o…
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a 3D content format based on xml managed by the Khronos Group. COLLADA was designed to act as an exchange format between different applications.
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Questions about soft body physics in Blender's soft body physics engine and Blender's game engine.
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color values that can be stored with each vertex in a mesh. This tag is for anything related to them.
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In digital imaging systems, color management is the controlled conversion between the color representations of various devices, such as image scanners, digital cameras, monitors, TV screens, film prin…
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used to separate objects in a scene. Layers help in keeping scenes organized. This tag is specifically for questions related to using layers in blender.
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For questions about using IK in rigging. Inverse Kinematics is the opposite of the default Forward Kinematics. Instead of posing each bone in a chain from the base to the tip, IK solves the rotations …
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an external application for creating rigged models of humans.
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for questions about features or behaviors of Blender that are specific to macOS. This includes questions about installation and maintenance.
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Questions related to the NLA (Non-Linear Animation) editor in blender.
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Questions about viewing or rendering an object in wireframe. Wireframe is displayed by drawing only the object's edges. A wireframe is usually used to view the topology of an object.
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Questions relating to appending assets from one .blend file to another .blend file.
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Questions about using and managing different versions of Blender, past present and future. Use this tag for upgrade questions, installation questions, etc.
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The Knife Tool cuts new edges into meshes, adding vertices to user-defined points regardless of existing topology. The Knife Project Tool projects the topology of one object onto another, using the cu…
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For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the re…
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add effect to many of Blender's physics systems (Such as wind to blow particles and cloth, turbulence to smoke, etc.)
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to control movements of your objects in 3D space. The Timeline isn't the one really moving your objects in 3D space. Rather, the Timeline gives you insight as to w…
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a set of computers and the connections between them. Blender allows you to easily harness multiple computers' processing power by setting up a "render farm" over a network.
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questions about strange visual discrepancies in renders
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Questions related to Blender and Unreal Engine game engine
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Questions about Blender involving other applications, such as external render engines.
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a generic cursor which exists in 3D space. It's used for many things, from precisely positioning and snapping objects to marking the clone source while painting with a clone brush. It…
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the process of recording the movement of objects or people.
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an editor in Blender that gives you a 2D representation of all the data in the file as a list of hierarchies.
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Questions related to dimensions, size or scaling of objects, curves (Graph Editor), viewport, render, image, movie, ...