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18 votes

How to show wireframe on shaded object in 3D View?

I was looking for the same thing. It would be nuts to have to do this per object. Super simple (in 2.93). See the following image (that I found on a polycount forum post) that illustrates how to turn ...
Lichen's user avatar
  • 181
13 votes
Accepted

How can I create a 3D spacetime grid animation?

A similar (though not physically realistic) effect can be done using array modifiers and a wireframe modifier to create the 3 dimensional space-time lattice, and then a cast modifier to create the ...
jwrush's user avatar
  • 792
11 votes

How to see the mesh with subdivisions in wireframe mode in blender 2.83?

Turn off Optimal Display Came across this as well, found that switching the subsurf modifiers optimal display property has the desired result.
batFINGER's user avatar
  • 84.4k
10 votes

How can I create a 3D spacetime grid animation?

Great answer from jwrush! - I'll add that with regards to texturing, this seems to do the trick. Make sure to select your "Warp sphere" as the Object basis for the Texture Coordinate. You ...
Christopher Bennett's user avatar
9 votes
Accepted

What tool can generate this kind of illustrations?

Here is way other than freestyle edge to make this kind of illustration. I used a mix of geometry nodes and blender modifiers and got this result I will link the file at the end of the post The ...
Alex's user avatar
  • 2,643
8 votes

Create a rounded wireframe?

Here is the workflow I have discovered. It's all non-destructive so you can change things on the fly. (I'm using 2.8 Beta, but this should work in earlier versions too.) There are 3 modifiers you ...
Doug Winning's user avatar
8 votes
Accepted

How can i feed the output of the Dynamic Paint into the input of the Wireframe Node?

To get direct node access to the output of the Dynamic Paint you need to use the Paint Surface Type in the Dynamic Paint Advanced properties (in your example you appear to be using Weight). For 'Paint'...
Rich Sedman's user avatar
  • 44.8k
7 votes
Accepted

Is it possible to import the outline or profile of something from a picture to use as a line in a wireframe?

What you want to achieve can perfectly be done in Blender but there's a few caveats and things to have in mind before proceeding. The first one is you can't use the images directly to model, you have ...
Duarte Farrajota Ramos's user avatar
7 votes
Accepted

What is the setting that changes wire frame thickness?

In settings under system there is an option called "Virtual Pixel Mode". Setting this to Double will increase the line width. It also increases the size of the the UI elements, but on a high DPI ...
Lukas Valine's user avatar
  • 1,630
7 votes
Accepted

How to show wireframe on shaded object in 3D View?

It is possible using the object properties of your sphere. Go in the display options under the properties tab of the object and check Wire and ...
RandomUser's user avatar
7 votes
Accepted

How to create wireframe fade off effect like this?

Various aspects of a Freestyle Line Style can be given modifiers, including the Alpha of the stroke. The modifiers available to Alpha include Distance From Object. (In this example, the blue empty): ...
Robin Betts's user avatar
  • 77.3k
7 votes

Is it possible to recreate this in blender geometry nodes and how if yes?

You could solve this as follows: Here I create a mesh with an arc as a profile and a circle. Then I separate the horizontal edges from the vertical edges. I split these and convert them back into ...
quellenform's user avatar
  • 36.5k
7 votes

Is it possible to recreate this in blender geometry nodes and how if yes?

'Same difference' :) Always slower than @quellenform .. slightly different approach: but I think his explanation will suffice ..
Robin Betts's user avatar
  • 77.3k
7 votes

How to get a wireframe to have a "flat" edge instead of a "sharp" one?

This could be a 1-segment Bevel, with original faces removed. This example makes the generation a little more procedural, using modifiers: Polyhedron Bevel: All: 1 segment, with material index set to ...
Robin Betts's user avatar
  • 77.3k
7 votes

Reduce text width to 0 (internal wire)

(Using Blender 3.6.8) Searching to characterize curves connecting outlining curves to backbones, it was observed that backbones could be defined as intersection of surfaces extruded from outlining ...
StefLAncien's user avatar
  • 4,364
6 votes
Accepted

Making a star tetrahedron in python script

Scripting probably isn't a good option. That particular script just creates a bunch of cylinder objects and aligns them to approximate a tetrahedron. This isn't good topology and is most definitely ...
Scott Milner's user avatar
  • 4,483
6 votes
Accepted

What are the blue lines in a wireframe

It appears that you have enabled show weights under mesh display. You can disable this in the properties panel while in edit mode by pressing N to open the properties panel, and locating Mesh ...
Timaroberts's user avatar
  • 12.4k
6 votes

How to render as only wireframe in Cycles?

In addition to Paul Gonet's answer, we now have the wireframe node in cycles (⇧ ShiftA>Input>Wireframe). Using the pixel size checkbox, you can make the width of the wireframe remain constant ...
GiantCowFilms's user avatar
6 votes

Faces won't appear regardless of it being in wireframe or solid

In the Properties > Object menu > Display > Maximum Draw Type, switch from Wire to Solid
moonboots's user avatar
  • 160k
6 votes

Edges of the model are visible in Object Mode

Untick the Wireframe checkbox in the Viewport Overlays menu:
Harry McKenzie's user avatar
6 votes

What tool can generate this kind of illustrations?

Freestyle in Blender is quite complex and (for me at least) a bit frustrating sometimes because you just do not seem to get lines where you want them :D But to give you a quick idea how you can get ...
Gordon Brinkmann's user avatar
5 votes
Accepted

crazy spikes when adding wireframe modifier

As said in the Blender Manual: Wireframe thickness is an approximation. While Even Thickness should yield good results in many cases, skinny faces can cause ugly spikes. In this case you can ...
josh sanfelici's user avatar
5 votes
Accepted

Dashed line and Wireframe

Using the Wireframe modifier and Freestyle seems to me to be using two conflicting tools to do the same job, The modifier doubles up existing edges, which overlap in the Freestyle output. At first ...
Robin Betts's user avatar
  • 77.3k
5 votes

How to render mesh's wire WITHOUT modifier?

If you mean render like this, Wireframe node is the key.
bao007fei's user avatar
  • 474
5 votes
Accepted

Solid Wireframe, F4 shortcut

He simply toggles Wireframe. It's in the Overlays menu, but doesn't have a shortcut by default. (You can assign a custom shortcut by right-clicking on the checkbox > Assign Shortcut.)
jachym michal's user avatar
5 votes
Accepted

Problem with the mobius wireframe

I'm not sure that what you ask is possible as the Wireframe modifier needs faces to work. If you remove the pyramids it deletes the faces of your object. What you can do instead is give a Bevel object ...
moonboots's user avatar
  • 160k
5 votes

Edges of the model are visible in Object Mode

To add to Harry's answer, also maybe you've enabled the Wireframe option under Object > Viewport Display:
moonboots's user avatar
  • 160k
4 votes

wireframe while everything else is solid

Check in edit mode if your object actually has faces. Otherwise go to the the material tab and see if you have invisible (next to backfacing) checked, as it makes the objects look like wireframe. I ...
Nils Eisen's user avatar
  • 1,204
4 votes

Where did the Hidden Wire feature go in Blender 2.78?

Here you have two pictures of the torus in Edit Mode. Note the button I've pointed out with the mouse. Is that what you are looking for? Or are you looking for "hidden wire" checkbox on the properties ...
piotao's user avatar
  • 1,407

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