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1 vote

Weight paint controlled texture?

You can't use Vertex Groups (Weights) directly in the Shader editor. You can use color attributes (made in Vertex Paint mode), and transfer the weights to color attributes. Go to Vertex Paint mode ...
  • 3,530
1 vote

How to get specific values and "in between" values when weight painting?

If you want, you can use a "quantize" operation in weight painting. The operator panel will allow you to specify which groups to affect, as well as a number of "steps". Weights ...
  • 16.9k
1 vote

How to get specific values and "in between" values when weight painting?

I don't think this is gonna save anything noticeable on file size and calulations, but you can select some vertices in edit mode, go to the vertex properties, vertex groups tab, select the appropriate ...
0 votes
Accepted

The automatic weight did not work

The main problem you run into here is that you use a sculpted mesh. Such a mesh is created for portraits and to get the overall shape of the character. It's not suitable for texturing and animation ...
  • 10.9k
1 vote
Accepted

Can't Change Weight Paint to Anything but Blur

Please select the right brush to get everything.
  • 224
0 votes

Blender Armature Movement Distortion Misshapen Mesh Issue

So this was harder thant I thought, but I kinda got something working. The topology makes it hard to skin properly though. I made the simplest rig possible, with just 2 bones : Here's how to achieve ...
1 vote
Accepted

Mirror existing weight paint to other bones

Despite several tutos I've not found a way to make it work properly for several vertex groups at once (which seems weird for such a basic operation), also it seems buggy in some versions, but for one ...
  • 114k
1 vote

How to quickly remove all zero-weight vertex groups?

This version is: Delete all empty vertex_groups for all selected objects ...
  • 3,238
0 votes
Accepted

Detached Mesh not moving properly with Armature

Select the eye mesh, go into the Object Data panel > Vertex Groups, remove the vertices from all groups, then select the group to which these vertices are supposed to be assigned and click on the ...
  • 114k

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