New answers tagged weight-painting
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I want to have a mesh fully automatically weight painted by a select number of bones in my armature
Blender's "assign automatic from bones" operation, which is probably what you did, is a pretty simple, naive operation. It just does a regular autoweight from everything, then removes all ...
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Accepted
Get (and set) vertex/point weight from/to a GreasePencilPoint? (Python)
Ok, so the methods for getting and setting the weight were actually in the GPencilStrokePoints collection:
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Can't select bones in Weight Paint mode
In my blender 4.0.1 version. I use Ctrl + Shift + Left Mouse Click for select bone in weight paint mode.
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Accepted
how to select object in weight paint mode 4.0?
Make sure the pose mode x-ray mode is disabled. It's a really not so obvious mode that locks you into Pose Mode and that can be easily enabled by mistake.
If this doesn't work, you can just use go to ...
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Assign automatic weights *only* to a specific vertex group?
The ironclad, fully general way to do this is to use a vertex group modulated data transfer modifier to copy weights from a duplicate:
Here, I've autoweighted an original to one armature and a ...
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Assign automatic weights *only* to a specific vertex group?
This is impossible
Auto-Rig Pro binds the mesh to its armature, but can also bind only:
the selected bones
AND/OR
the selected vertices.
What the OP was asking is possible. It's just that Blender ...
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How do I fix bad automatic weights?
Recalculate your normals to outside and then run automatic weights again.
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Symmetry not working in Weight paint mode
In Weight paint mode only X AXIS Simmetry is available, so if you need simmetry rotate your model 90 degrees on Z axis and Apply the rotation (Ctrl A).
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weight-painting × 1266rigging × 510
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vertex-groups × 146
mesh × 140
vertex-weights × 140
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particles × 47
weight-paint-mode × 39
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python × 23
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