7
votes
Accepted
Geometry nodes, how to flat mesh islands on z axis
First, you need to mark the inner boundary. You're already doing it in your Select Inner Void zone:
It's a nice and clever solution (create two splines out of boundary edges, the longer one is outer),...
3
votes
Move object's single vertex to a precise position while whole object moves along with it?
To illustrate FFeller's first method, snapping the vertex of the object to a vertex already at the correct XYZ location :
In edit mode select and duplicate a single vertex ShftD then in the side ...
3
votes
Accepted
Move object's single vertex to a precise position while whole object moves along with it?
It depends a little bit on what you want to do - should the mesh be moving in Edit Mode so that the origin of the object stays where it is or do you want the object to completely move, keeping the ...
2
votes
How can I convert a complex point cloud to mesh?
Use geometry nodes, I know that blender 4.0 comes with a points to curves node, from there you can convert those points to mesh, alternatively you can convert the points to volume and convert to mesh ...
2
votes
Accepted
join start/end points of non-closed edges to nearest edge
This is a script that will do it automatically (Edit Mode)
...
2
votes
join start/end points of non-closed edges to nearest edge
It's not automatic but you could do it quickly this way. Enable the Auto Merge and Split Edges &Faces options:
Then extrude your vertex, the options will create a vertex at the intersection, and ...
2
votes
Uv coordinates values seem to be placed on the wrong vertices
I have made the following experiment of changing the vertex indices of the plane, and you will notice that there is no obvious pattern to determine which vertex is used to map to which UV coordinate. ...
1
vote
Move object's single vertex to a precise position while whole object moves along with it?
Here's a different way that doesn't involve any snapping (mostly because Blender snapping always hurts my head):
Place the cursor where you'd like. You can place it using shift-s snap cursor to ...
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