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6 votes
Accepted

How to instance objects on points only on an edge

One way to discriminate, (on a mesh-primitive cube of any size,) would be to select vertices whose normals have no component reaching a length of 1: The '1.00' is in the Less Than to illustrate the ...
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  • 54.8k
5 votes

How to straight loop cut? How to slide vertices straight align with target vertex?

As I understand from your description, you use loop cut tool from toolbar: So then you press to make a cut, not release mouse button, instead move cursor to the sides, and you will see that you are ...
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  • 23.5k
5 votes

How to instance objects on points only on an edge

for non-mathematic genius you can use this node setup:
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  • 35.3k
4 votes
Accepted

Sorting vertices counter-clockwise

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3 votes
Accepted

How can I transform my coffee cup into a torus as seen on wikipidea?

Use Shape Keys to animate the vertices 1) Make mug You can make the mug by run my script ...
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  • 2,157
3 votes
Accepted

Why after i add new mesh, the mesh's vertices doesn't show up in edit mode?

It's because Blender is in Edge Select mode. Change it to Vertex Select mode, and you will see the vertices
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  • 23.5k
2 votes
Accepted

geometry nodes - cut curves / insert vertices

You can also achieve the desired result by extruding your mesh or curve and then simply using the node Mesh Boolean. In this example I used a different structure ...
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  • 7,709
1 vote
Accepted

Show vertices behind other mesh

You could use the Toggle X-Ray Option in the upper right corner.
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  • 7,709
1 vote

How do you keep Dyntopo from turning itself off and get rid of the vertex data warning?

Found a soultion here: Dynotopo warning “Vertex Data Detected” Click on the "Object Data Properties" tab (the green triangle, third last on the right), then unfold "UV Maps" and ...
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1 vote

Smoothing sharp edge

You don't have enough space on the mesh to work with. No matter what, the width of the bevel modifier is exceeding the width of the geometry on the mesh. The only I can really think of to fix it is ...
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  • 2,003
1 vote

Is there a way to choose precisely where to add a vertex?

You can do it. Just enable add-on Add mesh: Extra objects: For now, you'll see a single vert option in add menu: So, if you ...
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