3 votes
Accepted

How to use a wetmap to distribute particles (how to distribute plants where moisture collects)

Particle Distribution For the particle distribution, you can bake the Dynamic Paint (the wetmap to be precise) to an image sequence. The landscape object must be UV unwrapped for this to work. Baking ...
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  • 10.4k
3 votes

Is it possible to set the vertex color alpha component?

An alpha channel exists for the Attribute node with support for vertex color since Blender v2.92 came out back on February 25, 2021 (see release notes). But since v2.81 released on November 21, 2019 (...
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  • 17.7k
2 votes

How to paint directly on the model without image, just with two colors

edit mode,select the faces you want,and click this.
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  • 699
2 votes
Accepted

New blender 3.2 sculpt paint does not work

Make sure that you have selected attribute in shading: If you want to make it visible in other shading modes (render and material preview), add color attribute node in the material setup:
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  • 27.4k
2 votes

vertex paint not very efficient in python, blender stops working

Am I right to guess you're running this script from Edit Mode? If that's the case, you can use Bmesh to loop through the mesh and set the colors. The execution time will vary wildly depending on your ...
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  • 1,132
2 votes

Where is sculpt paint data stored (Blender 3.2)

The paint brush writes to color attributes of the mesh. You can access it like so: ...
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  • 2,694
1 vote

Vertex Paint NOT based off geometry/ vertices?

At the risk of telling you what you know already.. 'Vertex Colors' are stored in layers on the geometry, of (vertex-per-face) Face Corners. In 3.2+, they are looking to become 'Color Attributes', ...
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  • 58.1k
1 vote
Accepted

How can I paint specifically the vertices underneath another mesh?

You might be able to do this by putting a white emission shader on the clothes and baking emit with selected to active checked. Something like this: You'd have to invert the image after to get it to ...
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1 vote
Accepted

I can't bake Vertex paint

To actually use the vertex color the material of your high-poly should have a Vertex Color node. Has it one? To bake the color plug the Vertex Color node into an Emission node and bake the Emit type. ...
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