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Why my animation corrupts in Unity?

Unity cannot handle zero scale in animation, if you're scaling the armature or bones down to zero, you just need to instead scale them to 0.001 or not lower than unity can handle. Animations that ...
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as of blender 3.2 what is best way to go from slow rug particles to Realtime texture?

Try something like this - I've done my best to label the appropriate maps. I must point out that a material such as this is not ideal to create in blender, as blender's shader system does not handle ...
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