2 votes
Accepted

How can i make it so my scene lights illuminate the inside of this transmissive material

In Eevee the Emission node won't emit any light by default. There are 2 solutions: Create a light (like a Point) Create a Light Probe > Irradiance Volume that contains this part of your scene then ...
moonboots's user avatar
  • 146k
1 vote
Accepted

How do I make the "cornea" part of the eye see-through in the Material Preview? (Blender 3.6)

The Material Preview uses Eevee which does not show neither alpha transparency nor transmissive materials by default. And while alpha transparency can easily be enabled by setting the Blend Mode to ...
Gordon Brinkmann's user avatar
1 vote

Objects inside transparent object don't render correctly

In the Render panel, you have enable Fast GI Approximation but it seems like it doesn't work with glass, so disable it:
moonboots's user avatar
  • 146k

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