2
votes
Accepted
How can i make it so my scene lights illuminate the inside of this transmissive material
In Eevee the Emission node won't emit any light by default. There are 2 solutions:
Create a light (like a Point)
Create a Light Probe > Irradiance Volume that contains this part of your scene then ...
1
vote
Accepted
How do I make the "cornea" part of the eye see-through in the Material Preview? (Blender 3.6)
The Material Preview uses Eevee which does not show neither alpha transparency nor transmissive materials by default. And while alpha transparency can easily be enabled by setting the Blend Mode to ...
1
vote
Objects inside transparent object don't render correctly
In the Render panel, you have enable Fast GI Approximation but it seems like it doesn't work with glass, so disable it:
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