Questions tagged [transforms]
Transforms modify the scale, translation, rotation, and shear of a mesh or object
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Why is blender not Changing Transform values when using BoneConstraints such as IK
I've been trying to make a correction bone work using constraints however it's not working because it doesn't read the rotation value of the TargetBone that has IK.
As seen on the picture, the bone ...
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Tilde key problem
I am using blender in lap top, and I use tilde ~ key for movement. But, the movement speeds up when I zoom in. How to reduce the movement speed in this situation?
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Blender’s scale for STL export for 3D Print
just trying to export a model out correctly for 3d Printing.
But when I send it to the printing company they say the scale is out by a factor of 1000000.
As a simple example, here’s the settings I ...
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Make quadrilateral curves the exact size of the faces they are on in geometry nodes
I guess that I can get an area of each face by using "face area" node but what I do not understand is how to use this information. I need each point to have the exact size of the faces they ...
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Multiply all lights power values at once
So I'm looking for a way to select all my lights in my scene and multiply the power of them by 10000.
They aren't linked as they will have different power and colour settings. I just need to change ...
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Pose bone matrix assignment: transform OK when assigning to a 2D 4x4 array, gets messed up when assigning to a Matrix()
I'm writing a plugin for Blender and I've stumbled upon this issue. In my code, I have a 4x4 2D array with my transform matrix (let's call it mat44). I also have an ...
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GN: How to Transform (scale or rotate) relative to a "pivot point"?
Often when modeling I will transform with the 3D Cursor as my Pivot Point. This is very useful, but I don't know what the equivalent method would be using Geometry Nodes.
How can I scale or rotate ...
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Check if any points of an objects bounding box is inside the bounding box of another object
I'm trying to make a script that'll find if any points of an objects bounding box is inside the area of a different objects bounding box.
My thought was to cancel out the rotation of the object I'm ...
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How to move mesh symmetrical within geometry with each other
I have selected mesh which I want to be able to move closer and apart from each simultaneously if its possible without selecting the left side first, then the ride side. I tried individual origins but ...
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scale in one direction in blender doesn't work
in blender 3 , there is some times that scale in one axis just doesn't work seams like some times it wanted to keep the scale uniform , of course i have to apply rotation and scale to be able to scale ...
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How to get euler/quaternion rotation from matrix?
I have 2 bones and I want to copy the rotation of one bone to another
using only rotation_quaternion or rotation_euler to assign ...
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Scale group of objects to size
I'd like to scale up a few text objects to a certain total X dimension, keeping aspect.
Selecting all allows scaling as group, but this only affects scale factor and as such does not allow an exact ...
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How to scale proportional along the local axis of joined objects?
How to scale proportional along the local axis of 2 or more joined objects?
These two objects are joined and need to scale them in XYZ in their local axis.
when using The Scale Gizmo, How to scale ...
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How to get global rotation of a bone with respect to global planes of axis via python?
I'm simply trying to find the global rotation of a bone in pose mode using python
i.e. what angle a bone makes with the global axis?
The closest I've come is:
...
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How do I fix mesh shortening/scaling incorrectly when moved by an Armature
When I move the part with pose mode, it shortens. I have an object with multiple disconnected parts. My hierarchy doesn't have any parts that are scaled.
My object looks like this:
My object looks ...
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Custom Brush Only Affects One Area
I'm trying to make scales on an object, but only certain areas of the object are affected by the brush. I'm trying to make a snake, so started with a cylinder, blocked out a shape, then used a multi-...
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How to apply one pose after another via scripting?
I have 3 poses: Default , Location , Rotate & I need to execute them in that order, like ...
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How to get Circumference of Corners or Outer Edges? (Geometry Nodes)
I want to ask if there is any geometry node for getting the circumference of the corners or "outer edges" of a mesh.
I'm very new to geometry nodes and have been trying to make cake where ...
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How can I set the global transform of a bone?
I have a 3D model that I am deforming by non-uniformly scaling the bones. This seems to work well for the first few bones, but since every bone has a different orientation when scaled, distortion and ...
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How to straighten an edge\loop moving each vertex along its individual normal line?
How to straighten an edge or a loop on a complex shape? I guess it can be achieved by moving each point along the self normal line. When I use S, Y, 0 buy that ...
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Problem with scaling part of the object
Please help me solve the problem.
I need to enlarge a circle, like the example next to it, but when I use scaling, the enlargement is disproportionate.Thank you.
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How do i edit the light spread on small scene? Or how do you increase the scale without ruining animation?
I made a small scene without realizing it. I already animate everything when i realized i made my scene too small, and now whenever i add light, it spread further than i wanted. what value do i edit ...
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Blender3D - loading an FBX rescaling it by x1.3 and saving it back over the original file
i am trying to write a blender python script that will
scan a sub-directory and in a loop over each FBX:
load in each FBX file found in the sub folder(s)
rescale the FBX file by say 1.3x
resave ...
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How to move object on curve along X/Z axes without object's X-scale compressing
(as my first Stack Exchange question) I'm hoping to determine how to keep my object's proportions intact while it move forward and up along a X/Z curve. I realize the curve shortens the object's path ...
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Why is my hair dynamics going crazy?
Here is my model, with a baked walking animation.
As you can see the hair is doing some wild things, is the scale of my model the problem?
I am using vertex groups for the hair particle systems, ...
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Prevent Z-fighting of GN billboard instances?
Is there a way to prevent z-fighting of planar instances generated using Geometry Nodes?
Random distance doesn't space my planes far enough apart from each other.
Maybe there is a way to implement ...
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How to animate hair without major lag? Hair Dynamics 3.0.1
I have a model that I have animated with clothing in a walking simulation.
My process was to rig my model using Mixamo, import that model into marvelous designer to animate the clothing, and then ...
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How to make a script to automatically scale a selected bone of a model?
I'm new in blender scripting.
I want make a script that do the following:
Set the model in pose mode
Scale a bone with matching name "RightShouder" in X=1.4 Y=1.5 Z=1.3 axis
Apply ...
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why am i getting this texture artifacting
I notice this texture is artifacting but can't seem to find what's causing it. It occurred after I joined multiple meshes together and added a transformation to that joined mesh.
But the artifacts ...
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Scaling issue with FBX export into Unity
Two rigs that were modelled together, seemingly exactly the same, were exported with exactly the same settings but would come out with different scales, and I'd only see the difference once the rigs ...
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bpy parent chain without transform
How do I set an object parent without moving the child location as relative
Lets say I have an object relationship
- first
- second
- third
And I have ...
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Is there a way to make blender use slerp interpolation when keyframing a rotation using quaternion?
I'm trying to get constant interpolation between keyframes when I rotate a bone or object using quaternion.
I already tried linear interpolation mode, however it still does not automatically give ...
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How to use vertex locations of one object as instance scale for other object in GN?
Given is one object (the main object) with n vertices and an Instance on Points-Node is applied to it to make all vertices e.g. to icospheres (of the same size at ...
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Blender 3.1 IK Bones Snap Out of Position When Moving Them
This seems more like a bug then anything else, but maybe I'm overlooking something.
I have this coat that I've rigged that has worked just fine in the past, but now it's doing this weird thing where ...
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Specific undo for UV mapping v2.9
I am scaling a mesh flat, cube projecting, and trying to undo the scaling immediately after without losing the UV.
There's no method to undo a specific action without fully backing up, so if there's ...
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Transform Orientations locked on "View"
I have a scene that was passed off to me,
for whatever reason I can't get it to go out of "View" for Transform Orientations.
I've tried setting it to Global, Local etc, but it persists. Any ...
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question about mesh rotation
is there a way for the rotation widget to be affected by rotation? In the pictures, I have the same mesh but one is rotated 90d on axis. I want the rotation widget red green blue lines to turn with my ...
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Real world texturing or mapping size/scale
Real world texturing or mapping size/scale in Blender v3.x without physically modelling the objects for architectural rendering?
For example, brick, timber board, roof tile, flooring etc.
If I wanted ...
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1
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How can I make an array of lines grow or shrink depending on a curve
So I'm trying to model a gate, and although I found a way to make the pickets (iron tubes) be spaced from each other at the same length, I can't find a way to make them scale/ resize along the curve.
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VSE - Scale image on both X and Y axis
I am editing a video in blender and I have to scale a lot of images to fit certain sizes in the image. I noticed that to scale an image in the transform panel, I can only change one axis at the time, ...
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How to use the same function on each object in the collection using script
How to select objects in the "Cube" collection one by one
Deselect the active one, select the next one from the list and perform x10 scaling operations on it. in script
For example
Cube (...
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Unfold cylindrical object around rotation axis
Good evening!
Sometime ago i asked a similar question but i did not get the right answer and the discussion went into a wrong direction. Maybe i did not express myself correctly.
That's why i did a ...
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Is there a way to force a bone to snap to fixed-step rotation?
As in, is it possible for me to set up an armature so that a bone's X-rotation will snap to, say, 30°, -30°, or some multiple of 60° from there? I'm working on a toggle switch, and while I can ...
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Use Curve Control Point Radius to Scale Mesh in Geometry Nodes?
So I've been trying to build a classical column generator using geometry nodes and run into a bit of an issue.
The way my generator works so far is:
I input a column height and the number of column ...
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Geometry Nodes Scaling Issue
I am having an issue with "Instance To Points" causing unwanted scaling and rotation of an object. These are tiny "supports" for a neon sign.
Here are the Geometry Nodes:
Any ...
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How are the X and Y axis determined when using the normal transform orientation in edit mode?
When using the normal transform orientation in edit mode the Z axis of faces always points in the same direction as the face normal.
In the case of edges the Y axis always points in the same direction ...
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How can I align an Applied Transforms? [duplicate]
My question is how can I get back an object that has lost its direction. In the example below I used a cube. I'm not going to make another cube or hit Ctrl + Z. I want to know what is the best trick ...
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How to scale several points with one inner point using python script?
I have several points' coordinate that constructed one polygon. I want to scale this polygon with a point inside the polygon and get points' coordinates after scaling.
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How does Blender calculate a 3D translation/rotation of a 2D input?
One of the great mysteries to me is how Blender takes a 2D input of the mouse moving on the screen and calculates a 3D rotation or translation using that input. Oftentimes when I move something it ...
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How to disable trackball for transforming?
(I use the lazy viewport addon in case this is the problem)
I probably turned something on and now whenever I try to rotate or scale a mesh I click the axis that I want to manipulate and it turns into ...