3 votes
Accepted

Is there a way to reorder vertices?

There might be another way but here is a try: Activate the addon called Mesh: 3D-Print Toolbox, then select your object and in the N panel > 3D-Print > Clean Up > Make Manifold. In Edit mode,...
moonboots's user avatar
  • 152k
3 votes
Accepted

How to apply outlines to edges of faces in a mesh?

Using Cycles (bevel node is Cycles only), you can do the following to obtain a mask: It compares the angle of the face normal to a normal generated by the bevel node. The less they are the same, the ...
lemon's user avatar
  • 59k
2 votes
Accepted

how can i fix this subdivision modifier problem?

With the current topology the Subdivision Surface modifier will generate an inner vertex, therefore this problem, you can fix the topology with the Knife tool (K to activate, A to cut orthogonally, C ...
moonboots's user avatar
  • 152k
2 votes

How do I make these radially symmetrical edges longer?

I'm not sure what you did when you say, "I tried scaling along local axes but none of that worked." This is how I would do it - scaling them individually: Select the outer edges in Edge ...
Gordon Brinkmann's user avatar
2 votes

How to apply outlines to edges of faces in a mesh?

If you want the line to be a mesh you can use a vertex group in combination with this geometry nodes setup: The shader is to prevent the outline from being shown in reflections and from casting a ...
AlpineWorldCup's user avatar

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