New answers tagged texture-coordinates
0
votes
3D procedural material workflow
Here's a first shot at 2 Geometry Nodes tools which may help.
Set Part Mapping
Which will store a mapping of object-space, per-face, on the mesh:
Usage: In Edit Mode, select all the faces whose ...
2
votes
3D procedural material workflow
In the Shader Editor, you can create a node group and use this same node group in each material (ShiftA > Group > NodeGroup), any change in this node group will be replicated in each material.
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