15
votes
Accepted
How to form a tapered stamp from an SVG
This result can be achieved easily using basic operations.
Connect parts of your shape, so it only has one edge (select 4 vertices and press F and repeat)
Connect it to a circle (or your handle)
...
13
votes
Accepted
Fill along the front of a path of a bezier curve
Don't needlessly convert your bezier to a mesh unless strictly necessary, it is a destructive process and will ruin your model and the benefits of using curve objects.
For an animated outline and fill ...
10
votes
Accepted
How to draw or create a rounded rectangle in Blender using curves (not a plane/cube)?
Blender has the same tools as Illustrator, if you enable two addons:
Add Curve: Extra Objects (to add a rectangle)
Add Curve: Curve Tools (to round corners)
9
votes
Trying to make glossy volume shapes
Here's another approach you could try:
Make sure your text object is extruded slightly, then convert it to a mesh by pressing AltC.
The mesh object will be a total mess. Use a Remesh modifier to ...
9
votes
How to draw or create a rounded rectangle in Blender using curves (not a plane/cube)?
Geometry Nodes lets you construct this curve as a modifier on a dummy object:
which means it can be adjusted after creation:
However the disadvantage is that constructive modifiers can't be applied ...
8
votes
Accepted
Correct way to create an extruded mesh from a simple SVG shape? ie. Without creating insanely complex nonsense polygons?
You don't need to convert it to grease pencil, you can convert it directly to a mesh :
This is the star after I imported it :
The origin is at an odd place so, for convenience, I center it in the ...
7
votes
Accepted
Smooth contours with grid lines
To connect the nodes smoothly, all that's needed is to (CtrlE > Edge Data) mark Freestyle edges on a low-poly version of your curved surface, as you appear to have done, and then assign a Subdivision ...
6
votes
Accepted
Bevel and Resolution Multiple Selected Curves
Either press the Alt key while clicking a property to assign it to all selected objects; or assign the bevel object to one of the curves, then right click over the property and choose Copy to Selected ...
6
votes
Accepted
Selecting curve after importing svg using bpy
You can store the names of the objects before and after importing and find the difference to make sure you have the latest one:
...
6
votes
How to form a tapered stamp from an SVG
Taking the inspiration from Jachyms answer I managed to produce the following stamp:
My technique was slightly different, as the geometry of the SVG is pretty complicated and I kept losing track of ...
6
votes
Accepted
How to get topographical contour lines like shown in manual? Analogous to Rhino3D functionality?
Simple node setup that uses the separated Z texture coordinates and modulo to drive a repeating color ramp.
Use the green cursor on the ramp to change thickness of lines.
Use the Z Scale to adjust ...
5
votes
Accepted
Create 3D world map from .svg file
It's because a huge amount of self-intersections:
and lots of vertex(100 thousand). So you need to simplify this map, or maybe, find a map that less complex?
So, to manage this task, I use Inkscape, ...
5
votes
Accepted
Trying to make glossy volume shapes
Is this the result you were looking for? It is made from your blend file and the lighting, etc. was just sort of thrown together to give you an idea, but if this is what you want then I can edit this ...
5
votes
Accepted
How do I use the AI PDF SVG addon?
I think you are simply not using the good import menu entry.
There is another SVG import tool installed as standard addon in Blender.
Only the second one (on bottom above and which is corresponding ...
5
votes
Importing Adobe SVG cuts off half the image
Your best bet for high precision results is to simplify the Paths in Illustrator first, then export as svg. I tried loading that SVG into another vector drawing tool (Inkscape) but the Paths it ...
5
votes
Accepted
Importing vector lines (SVG) as Curves
The closed curve is called Cyclic, to open and close a Cyclic go into Edit Mode and hit the hotkey Alt+C.
5
votes
Import SVG option doesn't appear on the import menu
Enable the Import-Export SVG add-on in the user preferences
5
votes
Accepted
How does the spline-to-mesh conversion algortithm work?
The resulting visible mesh topology is the direct consequence of the bezier curve type it was created from.
If a segment after being converted to mesh has multiple points along it's length like ...
5
votes
How to use an svg to cut *many* holes into a flat plane?
If you import the SVG into blender it'd be a path/Curve. If you go to the curve tab on the right hand menus and set it to 2D, and Fill Mode 'Both' it should give you a flat object where the inside ...
4
votes
Accepted
SVG Curve Incorrectly Rendered
Your object is causing trouble because it's a self intersecting path and has overlapping parts that cause Blender to be unable to cleanly extrude it.
Answering your question in the comment above yes, ...
4
votes
Accepted
Freestyle Wireframe SVG Export Workaround?
I was able to get what I wanted by changing the visibility setting on the FreeStyle Line Set section of the Render Layers panel from "Visible" to "QI Range"
which apparently stands for "Quantitative ...
4
votes
SVG file doesn't show up in blender
Replicating your steps:
I vectorized your design and I saved it in SVG.
Imported in Blender and I noticed the svg comes too small.
Not so small as yours.
I entered Edit mode Tab, then Select all A,...
4
votes
Setup blender cycles so that it shows svg images as they would normally look
As you describe it, you just want to import into blender for animation purposes.
I might be wrong, but I think blender only looks at the shapes of the svgs and (based on your image) approximates the ...
4
votes
How to get this type of relief?
I would do it manually:
Put your picture as a background image.
Create a plane, begin to follow the shape of the object with some extrusions.
When you have finished, create some edge loops on the ...
4
votes
Accepted
Bending curve/object around another object
Have you tried the Curve modifier?
Create your shape. If it's a svg you'll need to convert it to a mesh and subdivide it a bit. Put its origin on its geometry.
Create a curve > circle. Put it at the ...
4
votes
"Roughness" doesnt work on imported svgs
It has nothing to do with the SVG. In your scene you have two problems that make the reflection hardly visible: the shiny material is a completely white (non-metallic) surface and you want the ...
3
votes
Accepted
Is it possible to set material of one face only in Blender 2.45 (old version)?
Yes, from the Editing Panel
In Blender 2.45 the button to assign a material to faces can't be found in the Shading Panel under the Material section like depicted in your image.
It is instead ...
3
votes
Trying to make glossy volume shapes
It is not exactly the same effect as the example form Alex Trochut, but here is a very quick approach to make an emboss effect on any plane surface (mesh, text or svg), without any change in the ...
3
votes
Trying to make glossy volume shapes
Here is an attempt using the experimental displacement feature.
Uses a heightmap for the elevation (generated in photoshop using the inner glow overlay mode). In this one i used it to control ...
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