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7 votes

How to fix edges "radiating" when adding a subsurface modifier

Aim to have the same number of vertices in an edge loop around the inner part of the button,(around the button holes) as you have in the circumference of the rest of the button then use the Bridge ...
3fingeredfrog's user avatar
4 votes
Accepted

How to fix edges "radiating" when adding a subsurface modifier

Start with a Plane and subdivide 3 times. Select faces as shown and press i to Inset Faces. Delete the other half of the shape and add a Mirror Modifier. You can easily resize the square with S to ...
Harry McKenzie's user avatar
  • 14.2k
2 votes

Using Subdivisions and Sculpting Together

The simple explanation is: he is not sculpting using the subdivisions. He is sculpting with the Subdivision Surface modifier enabled (sometimes switching to disabled) and of course even though the ...
Gordon Brinkmann's user avatar

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