You can add your own App Template by using the Operator Search F3 to find Install Template from File.... The underlying operator PREFERENCES_OT_app_template_install allows you to install a zipped App Template.
If you don't have a zip file you can copy and modify one of the existing templates. You can find the location of the template files by switching to ...
Open Blender, allowing your default startup file to load (so don't open an existing file).
Set the start frame to 0.
Save the file as your new startup file. Frame 0 will be the new start frame for all new files created this way.
$BLENDER_USER_CONFIG Directory for user configuration files.
$BLENDER_USER_SCRIPTS Directory for user scripts.
$BLENDER_SYSTEM_SCRIPTS Directory for system wide scripts.
$BLENDER_USER_DATAFILES Directory for user data files (icons, translations, ..).
$BLENDER_SYSTEM_DATAFILES Directory for system wide data files.
They are located in Blender's installation folder:
C:\Program Files\Blender Foundation\Blender\2.80\scripts\startup\bl_app_templates_system\ on Windows
You can see a few folders:
You can delete them or copy one of them, give it another name and save an empty startup.blend file with whatever UI you like.
Pink means that something was either moved, or is now missing.
The first thing to do is to run File>External Data>Report Missing Files* and File>External Data>Find Missing Files to report and locate the missing files.
Note from the manual:
Report Missing Files
This option is useful to check if there are links
to unpacked files that no longer ...
Blender stores its configuration and startup files in a directory specific to the user. This differs depending on the operating system.
For example, on Linux this would be something along the lines of :
On Windows it would be something similar to :
I want to answer so that anyone with my particular situation might benefit ... I had this same frustrating problem with WIN 7, and a Intel HD graphics (which supports only OpenGL 2.1) ... I tried some suggestions which didn't work (though I needed the 2013 C++ library anyway, a link to this is given at the Blender site just below the Blender download links-...
That looks like Blender is using a very old version of Python. Try taking any path in C:\Python27 off your PATH environment variable.
I'm assuming you're running Windows 10, since you clearly use Windows but don't mention which version. Right-click on "This PC", then choose "Properties". In the next screen, click "Advanced System Settings", then click on "...
Blender won't remove the image because to it, the image is still in use. That is because the image has a 'fake' user, indicated by the 'F' next to the filename:
Add another background image (so you can access the image properties again, like I did above), choose your image and click the 'F' to remove the fake user. The image will now have 1 user, the ...
Search the source
With Developer Extras turned on hover over the enum and choose edit source
This will open up (for me) scripts/keyconfigs/blender.py
# General settings.
col = layout.column()
col.row().prop(self, "select_mouse", text="Select with Mouse Button", expand=True)
Either from the 3D View Sidebar > Tools tab or from the Properties Window > Active Tool tab there is a workspace panel.
The dropdown menu allows you to define a default workspace mode. After that save the startup file from the File > Defaults > Save Startup File menu entry so it is available next time you start a new session.
Here is another way for OSX:
Go to Blender.app > Contents > Resources > 2.80 > scripts > startups > bl_app_templates_system (here you can find all startup files)
Duplicate the one that closely resembled the look you needed, and duplicate that folder
Go inside that folder, open up the blend file inside and changed it to whatever you need
Compresses that ...
Just adding to Rich Sedman answer, in MacOS you can find the startup.blend file at:
I can confirm that by deleting it, Blender will load the factory startup file when you reopen it.
Try creating a new project, setting the all the windows as you want them to be and save it as your startup file.
This can be achieved by going to File > Defaults > Save Startup File.
I use this so Blender starts in both my monitors, but I see no reason why it woudn't work in your case. Hope it helps.
Have you just moved the blender App folder to the new PC. Some settings might be needed in registry, so if you just moved the folder I would suggest a install of 2.79 from https://www.blender.org/download/previous-versions/
I believe it's a bug of blender I reported here, which already fixed in the current development branch and will be backported to 2.83 LTS version (fix included in version >= 2.83.4). For a workaround, after you do save your startup file, then navigate to preferences dialog and do any setting to get userpref.blend file generated in the blender user config ...
The PYTHONPATH environment variable is ignored since commit rBS7c2f0074f3fe2411daa7a6e351d7cbc535246871. It caused trouble in the past, because users have set the PYTHONPATH during the installation without being aware of that Blender would attempt to use the modules of this Python interpreter. If the Python version wasn't compatible, Blender wouldn't work.
This is actually really easy to do: go to the File tab, and scroll down until you see Save start-up file. Click on this, and it will make the current Blender setup the default setup. This can also be done by pressing "CTRL-U" on the keyboard.
This may be caused by any single object in your file. Try opening a new project, click File -> Append, and add the objects from your corrupt file chunk by chunk or piece by piece. This way you can narrow down, if or which single object causes Blender to crash.
You can add the shortcut just right clicking on the line of the function in the menu you need.
An option to assign a shortcut will appear. Then save your preferencess.
Or you can even chose 2.7 keys in key prefs.
You will have all your 2.79 shortcuts. but the best is to do a mix but it's more advanced
In user preferences choose add-ons tab check the box of the plugin you want to use and hit save user settings in lower left corner.
If the plugin is not enabled next time you open blender then either you are doing something wrong (like, the shortcut of the plugin activation is diffrent than you think or plugin is updated and changed it's interface so it ...
You can do the following:
In the file menu, external data, uncheck 'automatically pack into blend'
In the UV image editor, select the image
Then ShiftClick on the cross button to delete the image and unlink it from the data
Save your file again (or startup file if it was startup)
Downgrading from 2.79 to 2.78 worked for me aswell, until I activated cycles render, then it crashed.
I had to upgrade my intel graphics driver, too Intel Support. The thing was, that my intel graphics were disabled (It seems that many motherboards do this automatically, when a graphic card is plugged in). So I had to activate onboard graphics in the bios ...