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Check this on changing the origin of the imported SVG curves: Change pivot or local origin of an object I imported the SVG from Illustrator, changed the origin point and added a screw modifier. One thing to note, my imported SVG curve was a closed shape. I deleted a curve segment on the axis I wanted to spin around by selecting the two curve point that made ...


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There are several methods: In blender 2.82, In geometry node there is a socket "random per island", that will generate color for separated meshes within the same object. Be aware, currently this socket can only work for cycles, not possible in eevee. while using "curve object output" node, it's preferred in a loop, and input an object list. Since you are ...


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