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2

Well, this is not a partial soft body because the whole mesh is still a soft body. But if you want to make a Suzanne with floppy ears then set the Goal > Settings > Stiffness to 0.999, and define a Vertex Group for the head without the ears. Use this group for the Vertex Group value of the soft body settings. In the Object section increase Friction to ...


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Cloth sim, Sphere as collider and Vortex force field > Shape > Point, Strenght > 8 ... ?


0

For the basic balloon trick, see the answer here. Then, instead of using Boolean, use an invisible object and give it Collision.


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