3
votes
How can I send instance attributes from Geometry Nodes to Shading Editor?
Set the Attribute > Type to Instancer when you want to access data from instances. However, you say there is a Realize Instances node "down the line" and you do not show your complete ...
2
votes
Blender 4.2 weird shading
I'm not sure how they got there, but if you go to the ObjectData (green triangle icon) section of your object properties, open the Geometry Data section and click Clear Custom Split Normals Data that ...
1
vote
Bump/normal/displacment only applied to ambient occlusion
You just make your two separate shaders and then select all the relevant nodes and turn them into a group. Then you just use the AO node to mix between the two.
Final result:
1
vote
Layout doesn’t look as it should because I accidentally made changes
The interface in Blender is fairly standard so it isn't particularly unique. Each tab features specific sections with default Editors, but you're free to customize them according to your preferences.
...
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