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4 votes
Accepted

Light doesn't show in viewport

To see your lights while in Material Preview mode, you need to tick the Scene Lights checkbox. Otherwise, while in Material Preview mode, they will have no effect.
aidan-j-rhoden's user avatar
3 votes
Accepted

Change the colour of a texture

Like advised in the comments, I think a proper image editor would give better results more easily. Plus, using nodes will add some compute time. But it is possible to achieve some decent results with ...
Lauloque's user avatar
  • 16.5k
3 votes
Accepted

Is “Linear Light”, which is often used in material nodes, necessary?

Creating procedural textures involves artistic aspect. There are no rigid rules, just tools to achieve something. It makes no sense to ask if something is "necessary" in general. The ...
Martynas Žiemys's user avatar
3 votes

How to draw property node with props into an UI interface? (Python)

Starting with Blender 4.1+ you can use template_node_inputs() ...
Karan's user avatar
  • 2,311
2 votes
Accepted

How to animate the position of a material along the "mesh line"

If you want to use the empty object as driver of the material, the material should look like this: Texture Coordinates: use the Object output, and select the empty object in the object selector. Make ...
Lauloque's user avatar
  • 16.5k
2 votes

How to animate the position of a material along the "mesh line"

assuming that you want to achieve this: i would recommend using a curve, because then you can use the UV x value for the right value to animate along the curve. Shader node tree: Note: yes, you can ...
Chris's user avatar
  • 61.7k
2 votes
Accepted

Looking to replicate this effect in blender

Maybe put the Metallic value of the Principled BSDF at 1 and plug a Color Ramp in the Base Color, with an Input > Layer Weight node as factor:
moonboots's user avatar
  • 161k
2 votes

Change the colour of a texture

Others have answered this perfectly well, and more thoroughly than this. As they say, you need some sort of measure of 'distance' from the colour you want to change, to modulate that change. This post ...
Robin Betts's user avatar
  • 77.5k
1 vote

Change the colour of a texture

If the hue of the color you want to change is different enough from the hue of the color you want to keep, you can try a setup where you use a Separate Color node set to HSV. You can then plug the Hue ...
Gordon Brinkmann's user avatar
1 vote
Accepted

Bake after Principle BSDF

Only Textools, not Blender, needs a material to finish by a Principled BSDF. And this requirement does not mean you have to put a Principled BSDF at the end of any material that doesn't have one: it's ...
Lauloque's user avatar
  • 16.5k

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