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23 votes
Accepted

Is there a way to select all the objects inside a collection?

When you are in the 3D View, select one of the collection objects and press shiftG > Collection. In the Outliner, right click on the collection name > Select Objects.
moonboots's user avatar
  • 164k
22 votes

Where are the outliner toggles in 2.8?

These are now hidden by default to provide a cleaner and easier UI for beginners while still presenting enough functionality for most common use cases. For more complex projects or advanced users ...
Duarte Farrajota Ramos's user avatar
14 votes

The number of objects selected

In Blender 2.93.0 version, you can go in the 3D Viewport to the top right under Viewport Overlays (icon is an open circle intersecting a closed circle) and enable the Statistics checkbox. Then at the ...
dew's user avatar
  • 141
9 votes

Can't select bones in Weight Paint mode

You need to parent the mesh to the armature first to setup the weights, this is done with Lock Object Modes checked. In Object Mode, select the mesh, Shift select armature, then Ctrl + P to parent ...
Prog_Meister's user avatar
8 votes

Where is the toggle for 'Limit Selection To Visible'?

That is what Toggle X-ray does. Control if you can select through objects or not. It shows vertices that otherwise would not be visible, and allows you to select them.
susu's user avatar
  • 14.1k
7 votes
Accepted

How to toggle selectable of multiple objects?

OK, you've already added 'Selectable' to your visible restriction toggles in the outliner. Create a new collection for the objects you want to make simultaneously selectable / non-selectable. Call it,...
Robin Betts's user avatar
  • 78.3k
7 votes

Selecting verices by angle

Select inline verts. Quick edit mode bmesh script. Run in vert select mode. Selects all vertices connected to 2 edges that have an angle of within 2 degrees of 180 degrees. Think of it like a clock,...
batFINGER's user avatar
  • 84.8k
6 votes
Accepted

Can't select bones in Weight Paint mode

top menu Edit > Lock Object Modes > uncheck Then you can select multiple items when in edit mode. Set your mesh to weight paint while your rig is in pose ...
Sidar's user avatar
  • 681
6 votes

shift alt left click for loop select doesn't work in 2.8 anymore. What did they change now?

In Edit > Preference > Input part if you have Emulate 3 Button Mouse in this case the Alt key serves as the third button so the shortcuts do not all work. Just remove the check mark in the Emulate 3 ...
Abdoul DUPONT's user avatar
6 votes
Accepted

Select all the last vertices of every branch

Select verts with only one linked edge ...
batFINGER's user avatar
  • 84.8k
6 votes

Selecting faces not covered by other objects

As @lemon has commented, an alternative method for generating the raw texture might be to temporarily disable all your lighting, replace with a Sun lamp pointing vertically down in Z, and (using ...
Robin Betts's user avatar
  • 78.3k
6 votes

Selecting faces not covered by other objects

Another way is to use vertex weights. But this technique needs either : That you group all of your objects into one (Object > Join when selecting multiple objects) Use as many "vertex weights ...
Gorgious's user avatar
  • 31.9k
6 votes

can I get number of edges connected to a vertex

Boundary edges I essentially want to put a fence up around the edge of my object IMO Simplest here to select edges that are boundaries, ie are connected to only one face. ...
batFINGER's user avatar
  • 84.8k
6 votes

Python : Get selected objects in outliner

As of this commit you can use Context.selected_ids (undocumented for now) to get references for all object types selected in the outliner. Notice that the context ...
brockmann's user avatar
  • 12.7k
6 votes
Accepted

How to extrude only edges

(I wish users were a bit more curious and explored the menus...) The Extrude function will extrude a face. If you olny want to extrude the edges, select the face, then use Edge> Extrude Edges. ...
susu's user avatar
  • 14.1k
6 votes

What is the difference between Selected Linked and Selected Linked All?

With Select Linked, you don't need to select one vertex, you can just hover it with the mouse and press L. With Select Linked All, you need to select at least one vertex.
thibsert's user avatar
  • 6,122
6 votes
Accepted

Geometry nodes - Why is "mesh to curve" extending the selection of nodes?

You would simply have to apply the vertex group to the points first with Capture Attribute, and then use that as the selection for ...
quellenform's user avatar
  • 38.4k
6 votes
Accepted

How to select all polygons within a selected edge perimeter?

It is Select ⇾ Select Loops ⇾ Select Loop Inner-Region.
Crantisz's user avatar
  • 36.6k
6 votes

How can I fully select a collection using python with blue highlight?

Each outliner area has individual selection (blue highlight). But only one active collection as seen below (gray highlight on icon). If you press F2 in any one ...
JayReigns's user avatar
  • 161
5 votes

Is it possible to deselect vertices in Python?

if you want to run it in object mode: ...
Uneconscience UneSource's user avatar
5 votes

Why do vertices move when trying to box select?

You've pressed W. This is mapped to the selection tool and will cycle through the different selection methods if the select tool is already highlighted. Either press W until you're back to box select,...
stphnl329's user avatar
  • 4,867
5 votes
Accepted

Selecting faces not covered by other objects

Please click on the image to see a larger image. Particles are emitted in the areas not covered by buildings as explained below. A flat plane is the terrain. A torus and cone represent simple ...
atomicbezierslinger's user avatar
5 votes
Accepted

can I get number of edges connected to a vertex

In your example, the 4 corners wouldn't get selected because they are connected to 2 edges. However there is a handy operator with SHIFT + G or Select>Select Similar then "Amount of connecting edges" ...
5 votes
Accepted

Select all Objects with "x" amount of Vertices

Select scene objects Iterating over objects in the scene will keep the selection result is confined to only objects type mesh in the scene. An object can be active but not selected. Prior to blender ...
batFINGER's user avatar
  • 84.8k
5 votes
Accepted

How can I cut a complex Blender object in half?

Bisect Tool If you need precise adjustment - open tool properties (left-bottom at 3D viewport editor) and set cut numerically. For 3D print you would need to have a mesh as manifold, so check Fill ...
vklidu's user avatar
  • 37k
5 votes
Accepted

Inverting material assignment on mesh

Make sure you're in object mode, then try running this script from the text editor. Save beforehand just in case. ...
scurest's user avatar
  • 10.5k
5 votes
Accepted

How to select parallel edges

Shift G, select similar, direction.
josh sanfelici's user avatar
5 votes
Accepted

Blender Python select object

The last added object with a primitive_add operator will be selected. Invert your two operator calls and you can have access to the cube : ...
Gorgious's user avatar
  • 31.9k

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