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7 votes
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How to connect / stitch multiple edges?

You can try Select > Select All by Trait > Non Manifold and fill the hole, or select all, then Mesh > Clean Up > Fill Holes (and increase the Sides value in the Operator box). If it doesn'...
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6 votes
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Can blender separate a sculpt mesh like zbrush?

You can Mask the part of the mesh you want to separate and then choose the Mask -> Mask Slice to New Object menu option Which will give you two new objects (the Blender pseudo-equivalent of SubTools)...
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6 votes
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Wacky, weird colors when entering sculpt mode (blender v2.83)

I had the same issue for hours in Blender 2.9 It appears everytime I apply boolean modifier on two or more objects or when I join them. My assumption is that it might be because of different face ...
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6 votes
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What color space should I use for 16bit sculpting brush alphas?

the comments section suggested I go with EXR for all my brushes. This sounds like a great idea, but I'd like to know what the difference is compared to PSD. Every third party brush set I've ever ...
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5 votes
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Everything Was Fine Then Brushes stopped affecting mesh

You've masked the whole surface, you can't sculpt on the masked surface, press AltM to unmask.
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4 votes

Change objects in sculpt mode?

1.- You have to disable "lock object mode", which is in the Edit menu (if "lock object mode" is enabled you can not select another object besides the active one without leave sculpt mode) 2.- You ...
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4 votes

How to create a perfect depth hole?

This topology seems good to me:
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  • 102k
4 votes

How do I add more polygons?

When you create your primitive object you always have the possibility to change some parameters on the bottom of the Tools panel, if you increase Segments and Rings it will create more polygons. If ...
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  • 102k
4 votes
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How do you remove the object line between two objects when joined?

You can't sculpt 2 objects at the same time, and even joining the 2 objects won't be enough to create a weld between the 2 as they will still be 2 separate meshes. What you need to do is either keep ...
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4 votes
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Why is the Clay Brush (set to add) actually Subtracting during stroke? (Sculpting)

The behavior is caused by Autosmooth (Sidebar (N) > Tool > Brush Settings). This setting controls the amount of smoothing that is applied to each brush stroke. In your project the positive ...
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4 votes
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Why is my sculpting brush texture/alpha being clipped?

It looks like this is because of two things. First is the default falloff settings. Just below the texture heading is a falloff heading, shown below: The default is a smooth falloff, which has a ...
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  • 6,665
4 votes

What color space should I use for 16bit sculpting brush alphas?

The fidelity of your brushes has to do with how you are creating them and how you are interpreting the data, in other words: you must be sure how the data is encoded and interpret it accordingly in ...
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  • 13.3k
4 votes

Modeling/sculpting hand

You can use your pictures as references, create a plane and subdivide it: Extrude it up, extrude the fingers: Rotate the front face or use the Shear tool, then continue to extrude and rotate: Begin ...
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  • 102k
4 votes

Can't use sculpting tool whatsoever (and it's not the vertices issue)

Solved. It was a silly mistake of having a texture on that does nothing on Draw tool. Everything else works fine again for some reason.
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  • 143
3 votes

Blender Sculpt Mask bush is not showing the masked area

In the top right of the 3D view, there is the Show Overlays button with a down arrow next to it. Click the down arrow and make sure that the mask overlay is turned on. That was the issue I had.
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  • 31
3 votes
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How to achieve this kind of custom brush in Blender?

Following the suggestion in the previous answers, I made the brush to work closing to the ZBrush. I used a SculpDraw with a custom Texture and Rake activated. Stroke Method to Space and set the ...
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  • 1,613
3 votes

How do you remove the object line between two objects when joined?

Another solution: Remesh in Sculpt Mode. After joining 2 (ctrl+J) you can merge them to one solid (waterproof) mesh by remeshing it like this:
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  • 235
3 votes
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Checkerboard Artifacts when Sculpting

This is just a half-answer. Causes As I looked closely into the difference of your meshes ... Some of the wrinkle in your sculpting is more in the diagonal direction of the edge than the tutorial. ...
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2 votes
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How does scultping fit into the workflow?

Generally speaking, sculpting is used either to add details to a model, or the replicate organic organisms. In the former, it is used as a final stage to create a normal map, and does not ...
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2 votes

How to achieve this kind of custom brush in Blender?

This isn't currently possible in blender in the way that the video showing the curving stroke works in ZBrush - closest you can get is to set a texture brush as View Plane and set it to Rake, and ...
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2 votes
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How to create a perfect depth hole?

The mesh I came up with is this one. It could be more rounded but just move the supporting edges away from the corner of the hole to do that. I did not round the object as a whole in the corners but ...
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2 votes
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Sculpting with both Z and X axis symmetry?

Yes: 2.7: or 2.8: Also, once modeled, you can delete some parts and add a mirror modifier, which can work on X and Z (Pivot point of mirroring is the origin of the object).
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2 votes
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I have 4x4 Planes subidivided , i would like to sculpt them all at the same time so the remain connected at the edges

OK. Bringing the comments to an answer. Create the plane, enter Edit Mode and subdivide it once. Select that new edges and use Mark Seam. Select all and subdivide it at your taste. After sculpting ...
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  • 1,613
2 votes
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Is there a way to quickly replace left half of my sculpt with mirror image of right half?

You can try going into edit mode, then under mesh options, symmetrize. On the popup option choose direction of the symmetry (ie. -x to x)
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2 votes
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how to paint on sculpts without retopo for idealization?

If you don't want to do any texturing, you can use vertex paint. It's like painting on the surface of your 3D model. It's not the most advisable method of coloring, texturing usually is, but if you ...
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  • 309
2 votes
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Sculpting glitches (Human error)

In my experience, this can be addressed by adjusting your Refining and Detailing settings under the Dyntopo section of the Properties Panel. What I have found is that you want to be mindful of the ...
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  • 2,549
2 votes

Blender 2.82a sculpt brush cursor shape not fixed

I figured it out. The falloff shape option under the falloff menu should be set to project. This makes the cursor stay a circle no matter the plane.
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  • 513
2 votes

When I sculpt it doesn't show in object mode

Go to Object Mode, select the object, go to Modifier Properties and change Level Viewport value to bigger than zero until your modifications shows up in Object Mode. This, it seems is an effect of ...
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2 votes
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Snake hook in sculpt mode is creating glitch like shapes instead of smoth tentacles

You need to enable Dyntopo in the left panel, otherwise the tool will only displace geometry, until it gets horribly mangled and creates artifacts. Dyntopo will generate new geometry on the fly, ...
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