Questions tagged [rendering]

The action of turning a scene into an end product such as an image or movie. If your question is specific to one render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

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Why does an object appear as one color in the workspace and a different color in the render image? [closed]

I've completed the donut tutorial and I'm trying to render the image. For some reason, one of the chocolate donuts appears light pink in the rendered image. How do I fix this?
Philadelphia_Collins83's user avatar
-2 votes
0 answers
15 views

Bsst way to model a tavern? [closed]

so I'm new to Blender (and all 3d rendering) and I'm wondering what the best way to render a tavern would be. could anyone possibly give me some tips or point me to a good tutorial?
Vikki Goree's user avatar
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0 answers
14 views

Render issues on AMD Graphics card [closed]

When I switch my viewport to rendered mode I get an error message, and it says something with the AMD HIP with Radeon RX 6600. (See Screenshot). And here is what it says in text: ...
luGGi's user avatar
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23 views

3 Render Computers all rendering a section of the same scene yet our fastest PC keeps crashing after 5/10 frames [closed]

As mentioned in the title we are busy rendering a project that has been broken up into 3 parts each PC is running a portion of the render and averaging about 200 frames a night (16:30 to 08:30) 2 of ...
OliverK's user avatar
-1 votes
0 answers
20 views

when i render my imagine it comes out very small and pixelated not big and clear like it normally should [closed]

please help me it comes out very tiny and pixelated
Renae's user avatar
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1 vote
1 answer
33 views

Can you Render object emitted light? [closed]

I have an image sequence which has building lights only, everything else is totally black. I'd like to render just the light and no black. Is there a way to do this?
Luponian's user avatar
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0 answers
8 views

Environment texture using 180 degree zenith-centered orthographic projection

I'm trying to add sun halos into my renders that were generated using an ancient program called HaloSim, which hasn't been updated in 20 years but is the only program that does this. However, the only ...
HopelessSoap's user avatar
0 votes
1 answer
39 views

How to improve lighting and Rendering? [closed]

This a render I have made in eeve , I used an hdri and basic lighting. I want to improve the Render to match the reference image . I want the Render to look like this :
Jude Menezes's user avatar
2 votes
1 answer
210 views

Planes showing up in viewport but not render

I'm making a bread tower and I'm using emission planes for the light. For some reason only on the second row some of the planes don't show up in the render but do in the viewport: viewport: render: ...
CowToesies's user avatar
0 votes
0 answers
6 views

STMap in blender

I've had a 3rd party team track my camera shots and provide Alembic and STMap files, with the geometry loaded into a Blender file for me to model CGI additions. I can't work out how to import the ...
bryan.crotaz's user avatar
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0 answers
16 views

Blender 4.0.2 crash on Debian Testing [closed]

I don't know if it is the right place to ask. If not, please point me to the right one. I have Blender 4.0.2 installed from the Debian testing repositories. Opening a blend file, when I try to go to ...
Mirto Busico's user avatar
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34 views

Flickering of shadows and lights in eevee animation

I've been trying to figure out why my emission shader and shadows flicker in eevee when I render this as an animation. I experimented with light and shadow settings, samples, viewport and camera clip ...
lakerice's user avatar
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Blender file from 2018 renders no shading in Blender 4.0.2

I've opened a blender file, I made in 2018 in Blender 4.0.2. It is some 3D text. But when I render it, there are not materials and no lighting apparently. Maybe it is just transparent background. I've ...
isgoed's user avatar
  • 101
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0 answers
4 views

Using file output node results in 2 images being saved

I am rendering denoised render passes using the openEXR Multilayer format. (The default output does not save the denoised passes) So right now I take each pass and plug it into a denoise node. And ...
muckyu's user avatar
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0 answers
24 views

problem with camera

There is a scene with several animated objects. all objects have normals looking in the right direction and everything looks good in all display modes, but when I add a camera when I see from it part ...
andrey 's user avatar
1 vote
0 answers
47 views

Add Custom Metadata At Render

I'm trying to develop a add-on that could inject a 360 metadata into a video at Blender eevee, but this code, needs to be a button that could be toggle at render properties like, "Inject 360 ...
Gabriel Garcia's user avatar
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0 answers
27 views

Creating believable build lights

I was wondering how I could create believable building lights. Currently I have plane's with emission shaders that I scattered inside the building but it looks off and doesn't render correctly. Is ...
CowToesies's user avatar
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0 answers
25 views

Objects not showing on camera or in render

Firstly, I'm on MacOS Sonoma 14.2 with Blender 4.0 and I'm using the Laptop keyboard, so not all keyboard shortcuts work for me. I have created several objects and placed my camera to look on them. ...
Annika's user avatar
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0 answers
24 views

Rendering Issue in Low-Poly 3D Model [duplicate]

I am currently working on a low-poly 3D model, and I'm encountering an issue with the rendering of a particular polygon. The problem is that it renders as if there is an edge cutting through the ...
L.Text's user avatar
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-1 votes
0 answers
36 views

Getting EEVEE renders to be as fast as Material Preview + Viewport Render Animation

I just want to be able to render at the same speeds with the normal Render Animation function as Viewport Render animation does when in material preview. I've tried turning down every setting I can ...
Bes Thomas's user avatar
0 votes
0 answers
17 views

How to get the shadow render pass cycles?

How to get the shadow render pass cycles? I know that this pass was removed and instead Blender has a shadow catcher. Its logic is that an object that is not needed in the render is excluded from the ...
MrGravicaper's user avatar
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0 answers
19 views

Underwater point lights creating weird lighting artifacts

I have a scene set up, as shown in the image below. The water surface is a simple glass bsd shader set up to mimic water and the surface has an ocean modifier. Everyone of these six underwater lights ...
MansenC's user avatar
0 votes
1 answer
23 views

How do I make black (dark) spots in a specific part of an object to prevent the player or viewer to see unnecessary spots?

to describe my question in the title even more, let's say I have a corrugated metal texture, whether displaced or not, at the bottom of the texture, I want to add darkness so the viewer nor the ...
Layth Gold's user avatar
1 vote
1 answer
34 views

How to remove unwanted artifacts at borders of Cycles-rendered images?

I'm tried rendering cubic skybox with a procedural Sky Texture in Blender via Cycles and unexpectedly encountered artifacts at boundaries of rendered square images (which a skybox is then assembled in ...
Nazar's user avatar
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1 vote
2 answers
27 views

image of render squashed after saving as image

when i saved my render which was in 1:2 aspect XY ratio, it got squashed to the original camera ratio of 1:1. screenshots are given. please help!! original render saved image
user avatar
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0 answers
24 views

Weird view (fragments) in orthographic view [duplicate]

I use blender 4 and I have set up some very basic geometries. If in orthographic view I always see some weird rendered faces. When in isometric view it is gone. I have no idea what change has caused ...
Merc's user avatar
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1 vote
0 answers
26 views

How do you highlight an edge with a material?

I have two solids that intersect (one red, the other green). I would like render them both slightly transparently so I can see all the edges and would I'd also like to highlight the edges that lie on ...
nickponline's user avatar
0 votes
1 answer
37 views

Flickering and smoothing issue in Viewport and Render

i have a problem in Blender 4.0, where when i animate a camera to move, everything in the Render (EEVEE) gets smoother and also shadows and meshes start to flicker (and also lights appear out of the ...
Lord Hypnos's user avatar
0 votes
0 answers
15 views

Cycles GPU render duration estimate is 7h before restarting computer and 4 mins after

I'm having trouble for past few months with rendering. To adress the issue right, I have a scene that I'm able to render in 4 minutes (Cycles, 400 samples). But as I keep using the computer, like ...
Potvuurka's user avatar
-1 votes
0 answers
19 views

Unable to Render a simple animation, seen through all troubleshooting. Do I have to Pay for Output Files? [duplicate]

Unable to Render a simple animation, seen through all troubleshooting. Do I have to Pay for Output Files? Followed the Blender Guide but has blank video at output, changed the Render engine to all, ...
NATRAJ MAHARAJ's user avatar
1 vote
1 answer
33 views

In video editing, the rendering becomes an empty screen

In video editing, rendering becomes an empty screen, what's the problem? The encoding values are the same as in the picture.
somin's user avatar
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1 vote
0 answers
52 views

How to Render an image of a mesh with texture with Blender4.0, so texture is shadeless [duplicate]

I just want to render an image of my model , which have a texture, It comes from photogrammetry and I need to export an ortophoto, which shouldn't have any shadows. In previous versions, I only had to ...
PilukaPV's user avatar
0 votes
0 answers
18 views

Blender compositor's RGB Curves don't match Photoshop's (or behaves correctly)

I'm trying to port some Photoshop curve presets of mine into Blender, in hopes of creating a library of "looks" I can apply to the compositor via the Asset Library. However, it's not going ...
AxiomDes's user avatar
  • 234
0 votes
1 answer
27 views

Render Artifacts from Proximity

I'm working on a project where everything is looking fine in the viewport, yet under certain circumstances there are weird artifacts in the render. The render looks fine if there is more space between ...
mjmoody's user avatar
  • 11
-1 votes
0 answers
32 views

Black bar artifact cycles render

So I've scoured the boards tried everything, imported elements into new blender file, changed light path settings, with and without volumetrics, added more lights in scene, I still seem to get this ...
Mindjourney's user avatar
2 votes
2 answers
149 views

How to make a 360 degrees render showing the wireframe

Hello I want to make a render of an object that rotates in 360º but I want to show the wireframe of it, anyone can help me?
Rebeca Navarro's user avatar
0 votes
1 answer
38 views

The initial render takes 5 days, but the next take 2 minutes? Why?

Okay, I have been living with this problem for a long time, and it's no big deal. But the problem is when I click render, the initial render is estimated to take 5 hours to 5 days, and I'm pretty sure ...
Patrick Gasbjerg's user avatar
1 vote
0 answers
42 views

I have an area light at 200 w and as you can see the light is too soft ,is it normal ? (render is also not strong enough )

I have an area light at 200 w and as you can see the light is too soft ,is it normal ? (render is also not strong enough ).
ALEX BROLY's user avatar
0 votes
0 answers
13 views

Grease Pencil partially rendering on Eevee, with some lines disappearing with 'edge marks'

Good day! I am currently having problems when trying to render the grease pencil. I made a model that only uses the option "Edge Marks" in the Line Art modifier. In the viewport, everything ...
That One Guy's user avatar
1 vote
1 answer
37 views

Effects are shown in 'Compositing' but won't render

I'm pretty new and just following some tutorial. Got that problem I can't get solved even after reading docs. I did a 30sec movie (rendered to .png). Now I put this into Blenders Video Editor and ...
user12585719's user avatar
3 votes
1 answer
153 views

3.0 to 4.0 difference in color pass involving IOR

This picture is the color pass of a render of a sphere with default pricipled BDF settings and a bar of color for flavor. When I render it in Blender 3.6.3 (or any blender 3.x)) it is perfectly flat ...
Krayne's user avatar
  • 152
0 votes
0 answers
23 views

Blender cycles Stuck at initializing when trying to render animation

Problem: It seems like it gets stuck during the initializing whenever I try to render animation, but render image works fine. Settings: I have turned on persistent data, and it's a super heavy scene. ...
Patrick Gasbjerg's user avatar
0 votes
0 answers
13 views

Blender 4 Animation Rendering: Persistent FPS Drop Beyond Animated Segments - Optimization Queries

I am utilizing Blender 4 for a 2D animation rendering process. The timeline and key events in the animation are as follows: t0=0s: Render a background. t1=2s: ...
Pavel Angel Mendoza Villafane's user avatar
0 votes
0 answers
18 views

Object disappearing when rendering in cycles / rendered preview

So I tried flipping normals and made sure there is no z clipping going on. But this object just doesn't render for some reason.
Murth's user avatar
  • 221
0 votes
0 answers
33 views

Help me understand render quality. How to get it high res…

I wish to render some high res images to be used in large format/prints at a fair. I am a beginner at specs and render knowöedge… and I cant understand how to get my renders to be crispy sharp and ...
Hardashell's user avatar
0 votes
1 answer
25 views

How to fix wierd denoise

I want an good looking render and this comes out, it seems like the denoise is not working properly in not enough light, but I want the scene to be dark Does anybody know how to fix this? Cycles- gpu ...
Jan Průcha's user avatar
0 votes
0 answers
16 views

How to create a wireframe with pixelated lines

I want to create a wireframe on top of my model that is not anti-aliased, and is only 1 pixel thick all the way around, like this: Is this possible in modern blender? Freestyle and wireframe modifier ...
stackers's user avatar
  • 227
1 vote
0 answers
34 views

Frontface Culling Not Rendering (even with nodes)

Does just fine in everything else BUT Rendering - when in render, it just renders as if the culled frontface cuts through everything else behind it instead of showing it at all. Putting the viewport ...
secret_garden's user avatar
0 votes
1 answer
29 views

how to make background like this (in link)? https://www.reddit.com/r/blender/s/bPavVmocgs

https://www.reddit.com/r/blender/s/bPavVmocgs im beginner,if u know any similar tutorials on yt?
milica's user avatar
  • 29
0 votes
1 answer
27 views

What rendering APIs are supported by Blender 4.0?

I am wondering what are the rendering APIs (Vulcan, openGl, OpenCl...) Supported for GPU rendering in Blender?
Dario Gallo's user avatar

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