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1 vote
Accepted

Why does my fluid simulation look like a floating swirl of colors?

The fluid simulation is based on particles. When you are simulating fluid, the domain object has a particle system called "Liquid" which contains the simulated particles. In the particle ...
Gordon Brinkmann's user avatar
1 vote
Accepted

Drop control points of curve onto mesh

I added a cube to the scene and gave it Geometry Nodes modifier, this way the GN object is independent from the source objects "terrain" and "Simple_trails". The curve object "...
Gordon Brinkmann's user avatar

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