1
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Accepted
Why does my fluid simulation look like a floating swirl of colors?
The fluid simulation is based on particles. When you are simulating fluid, the domain object has a particle system called "Liquid" which contains the simulated particles. In the particle ...
1
vote
Accepted
Drop control points of curve onto mesh
I added a cube to the scene and gave it Geometry Nodes modifier, this way the GN object is independent from the source objects "terrain" and "Simple_trails".
The curve object "...
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