1
vote
Accepted
How to make a fluid with Geometry Nodes particles?
You can use a Particle System, an low-poly sphere with a Particle Instance modifier to create a mesh of fluid, and then add a few Geometry Nodes to make it look more liquid.
Step 1: create a plane (=...
Only top scored, non community-wiki answers of a minimum length are eligible
Related Tags
particles × 3231hair × 648
animation × 350
cycles-render-engine × 300
rendering × 270
physics × 247
modeling × 172
mesh × 169
python × 119
modifiers × 114
materials × 111
texturing × 108
fluid-simulation × 102
collision × 97
force-fields × 95
smoke-simulation × 88
objects × 82
geometry-nodes × 80
eevee-render-engine × 64
node-editor × 53
shaders × 53
blender-internal-render-engine × 53
rigid-body-simulation × 53
animation-nodes × 52
instances × 52